forked from jaildesigner-jailgames/jaildoctors_dilemma
Trabajando en la carga de recursos por nombre
This commit is contained in:
@@ -1,33 +1,51 @@
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name=no 25
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bgColor=black
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border=red
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bgColor=blue
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border=yellow
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tileMapFile=25.tmx
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tileSetFile=standard.png
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roomUp=0
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roomDown=0
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roomLeft=06.room
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roomRight=26.room
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itemColor1=yellow
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itemColor2=cyan
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[enemy]
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tileSetFile=diskette.png
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animation=diskette.ani
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tileSetFile=batman_bell.png
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animation=batman_bell.ani
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width=16
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height=16
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x=2
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x=14
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y=12
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vx=0
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vy=0
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x1=14
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y1=12
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x2=14
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y2=12
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color=bright_cyan
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[/enemy]
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[enemy]
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tileSetFile=bell.png
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animation=bell.ani
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width=16
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height=16
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x=14
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y=2
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vx=0
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vy=0
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x1=2
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x1=14
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y1=2
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x2=2
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x2=14
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y2=2
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color=magenta
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color=bright_yellow
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[/enemy]
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[item]
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tileSetFile=items.png
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tile=1
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x=1
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y=1
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tile=48
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x=17
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y=8
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counter=1
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[/item]
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@@ -3,22 +3,22 @@
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
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</layer>
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</map>
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