Trabajando en la carga de recursos por nombre

This commit is contained in:
2022-10-31 18:37:48 +01:00
parent deb820015f
commit a354104c8c
10 changed files with 227 additions and 179 deletions

View File

@@ -20,7 +20,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *as
// ****
// this->debug->setEnabled(true);
currentRoom = "14.room";
currentRoom = "06.room";
const int x = 30;
const int y = 13;
spawnPoint = {x * 8, y * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};