Pequeños arreglos en printf

This commit is contained in:
2022-10-03 17:38:01 +02:00
parent 47f5639578
commit b67f2eb015
2 changed files with 4 additions and 4 deletions

View File

@@ -660,9 +660,9 @@ bool Player::checkKillingTiles()
}
// Mata al jugador si hay colisión
if (alive)
if (check)
{
alive = !check;
alive = false;
}
return check;

View File

@@ -218,7 +218,7 @@ bool Room::loadMapFile(std::string file_path)
}
// Cierra el fichero
printf("Closing file %s\n", filename.c_str());
printf("Closing file %s\n\n", filename.c_str());
file.close();
}
// El fichero no se puede abrir
@@ -242,7 +242,7 @@ bool Room::loadMapTileFile(std::string file_path)
if (file.good())
{
// Procesa el fichero linea a linea
printf("Reading file %s\n\n", filename.c_str());
printf("Reading file %s\n", filename.c_str());
while (std::getline(file, line))
{ // Lee el fichero linea a linea