Empezando a trabajar con slope-tiles

This commit is contained in:
2022-09-05 18:55:36 +02:00
parent 65eac860b1
commit b6cfe45872
5 changed files with 40 additions and 4 deletions

View File

@@ -4,7 +4,7 @@ border=red
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=0 roomLeft=06.room
roomRight=02.room roomRight=02.room
[tilemap] [tilemap]

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.0" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
@@ -15,8 +15,8 @@
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12
data/room/06.room Normal file
View File

@@ -0,0 +1,12 @@
name=the test room
bgColor=blue
border=blue
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=0
roomRight=01.room
[tilemap]
06.tmx
[/tilemap]

24
data/room/06.tmx Normal file
View File

@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
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