Solucionados bugs en la detección de superficies

This commit is contained in:
2022-10-30 14:25:50 +01:00
parent c11f5d2622
commit c79c25d59d
2 changed files with 37 additions and 28 deletions

View File

@@ -400,6 +400,7 @@ void Game::killPlayer()
// Recarga todas las texturas
void Game::reLoadTextures()
{
std::cout << "** RELOAD REQUESTED" << std::endl;
player->reLoadTexture();
room->reLoadTexture();
scoreboard->reLoadTexture();