afegit pixel_reveal a credits i a ending

This commit is contained in:
2026-03-19 09:01:23 +01:00
parent 31bbaf997f
commit c80dffe957
12 changed files with 135 additions and 118 deletions

View File

@@ -15,6 +15,7 @@
#include "core/resources/resource_cache.hpp" // Para ResourceRoom, Resource
#include "core/resources/resource_list.hpp" // Para Asset
#include "core/system/global_events.hpp" // Para check
#include "game/defaults.hpp" // Para Defaults::Game
#include "game/gameplay/cheevos.hpp" // Para Cheevos
#include "game/gameplay/item_tracker.hpp" // Para ItemTracker
#include "game/gameplay/room.hpp" // Para Room, RoomData
@@ -26,7 +27,6 @@
#include "game/ui/notifier.hpp" // Para Notifier, NotificationText, CHEEVO_NO...
#include "utils/defines.hpp" // Para Tile::SIZE, PlayArea::HEIGHT, RoomBorder::BOTTOM
#include "utils/utils.hpp" // Para PaletteColor, stringToColor
#include "game/defaults.hpp" // Para Defaults::Game
#ifdef _DEBUG
#include "core/system/debug.hpp" // Para Debug
@@ -40,8 +40,7 @@ Game::Game(Mode mode)
stats_(std::make_shared<Stats>(Resource::List::get()->get("stats.csv"), Resource::List::get()->get("stats_buffer.csv"))),
mode_(mode),
current_room_(Defaults::Game::Room::INITIAL),
spawn_data_(Player::SpawnData(Defaults::Game::Player::SPAWN_X, Defaults::Game::Player::SPAWN_Y, 0, 0, 0, Player::State::ON_GROUND, Defaults::Game::Player::SPAWN_FLIP))
{
spawn_data_(Player::SpawnData(Defaults::Game::Player::SPAWN_X, Defaults::Game::Player::SPAWN_Y, 0, 0, 0, Player::State::ON_GROUND, Defaults::Game::Player::SPAWN_FLIP)) {
// Crea objetos e inicializa variables
ItemTracker::init();
demoInit();