Corregido un bug en las colisiones. El rectangulo era un pixel demasiado bajo o estrecho

This commit is contained in:
2022-09-10 21:04:42 +02:00
parent c905c348d5
commit cc68a02111
6 changed files with 45 additions and 23 deletions

View File

@@ -227,11 +227,6 @@ void Game::renderDebugInfo()
SDL_RenderDrawLine(renderer, i, 0, i, PLAY_AREA_BOTTOM - 1);
}*/
// Pinta mascaras de sprite
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 192);
rect = player->getRect();
SDL_RenderFillRect(renderer, &rect);
// Pinta el texto
debug->setPos({1, 18 * 8});
debug->render();