style: corregides les capçaleres de game/entities

This commit is contained in:
2025-10-29 09:21:05 +01:00
parent acdad8295a
commit cd836862c0
11 changed files with 270 additions and 360 deletions

View File

@@ -4,7 +4,7 @@
#include "core/resources/resource.hpp" // Para Resource
// Constructor
Item::Item(const ItemData &item)
Item::Item(const Data& item)
: sprite_(std::make_shared<SurfaceSprite>(Resource::get()->getSurface(item.tile_set_file), item.x, item.y, ITEM_SIZE, ITEM_SIZE)),
time_accumulator_(static_cast<float>(item.counter) * COLOR_CHANGE_INTERVAL),
is_paused_(false) {