Ya sube cuestas pero no las baja

This commit is contained in:
2022-09-05 23:22:49 +02:00
parent b6cfe45872
commit ce8a4a8050
7 changed files with 156 additions and 43 deletions

View File

@@ -3,10 +3,13 @@
// Constructor
Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input)
{
// Inicia variables
// Inicia algunas variables
clock = SDL_GetTicks();
currentRoom = "01.room";
spawnPoint = {2 * 8, 12 * 8, 0, 0, 0, s_standing, SDL_FLIP_NONE};
spawnPoint = {16, 96, 0, 0, 0, s_standing, SDL_FLIP_NONE};
currentRoom = "06.room";
spawnPoint = {240, 96, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};
// Copia los punteros
this->renderer = renderer;
@@ -24,7 +27,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input)
debugText = new Text(asset->get("debug.png"), asset->get("debug.txt"), renderer);
music = JA_LoadMusic(asset->get("game.ogg").c_str());
// Inicializa variables
// Inicializa el resto de variables
ticks = 0;
ticksSpeed = 15;
playerLives = 9;