fitxers room convertits

This commit is contained in:
2025-11-19 08:09:19 +01:00
parent 0a5594b9a8
commit ceb2b71331
61 changed files with 1360 additions and 1360 deletions

View File

@@ -5,41 +5,41 @@ room:
border: yellow
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: 17.yaml
down: 54.yaml
left: 19.yaml
right: null
# Item display colors
# Colores de los objetos
itemColor1: bright_green
itemColor2: bright_yellow
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: left
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: left
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (0 = vacío)
tilemap:
- [4, 4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
- [4, 4, 4, 4, 172, -1, 133, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
- [556, 556, 556, 556, 556, 556, 133, -1, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
- [4, 4, 4, 4, 4, 4, 4, 414, 414, 414, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
- [4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 4]
- [4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 516, 366, 4]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 366, 366, 366, 366, 428, 428, -1, 428, 428, 366, 366, 366, 366, 366, 366, 366, 366, 4]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 4, 4]
- [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, -1, -1, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61]
- [4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 505, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
- [4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4]
- [4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [4, 4, 4, 4, 172, 0, 133, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [556, 556, 556, 556, 556, 556, 133, 0, 414, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [4, 4, 4, 4, 4, 4, 4, 414, 414, 414, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 4]
- [4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 516, 366, 4]
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 366, 366, 366, 366, 428, 428, 0, 428, 428, 366, 366, 366, 366, 366, 366, 366, 366, 4]
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 342, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4]
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 342, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4]
- [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 342, 0, 0, 0, 0, 0, 0, 0, 0, 554, 0, 0, 0, 0, 0, 4, 4]
- [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 0, 0, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: code.yaml
position: {x: 19, y: 6}
@@ -82,7 +82,7 @@ enemies:
position2: {x: 26, y: 1}
color: yellow
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 14