fitxers room convertits

This commit is contained in:
2025-11-19 08:09:19 +01:00
parent 0a5594b9a8
commit ceb2b71331
61 changed files with 1360 additions and 1360 deletions

View File

@@ -5,41 +5,41 @@ room:
border: cyan
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: 43.yaml
down: 16.yaml
left: null
right: null
# Item display colors
# Colores de los objetos
itemColor1: white
itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: none
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (0 = vacío)
tilemap:
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, 342, 342, 342, 342, 342, 342, -1, -1, 36, 36, 36, 36]
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36]
- [36, 36, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, 342, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36]
- [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 416, -1, -1, 416, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 0, 0, 25, 43, 43, 43, 43, 43]
- [36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 342, 342, 342, 342, 342, 342, 0, 0, 36, 36, 36, 36]
- [36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 0, 0, 342, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 0, 0, 344, 36, 36, 0, 0, 0, 0, 0, 0, 342, 0, 36, 36, 36, 36]
- [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 0, 0, 0, 0, 0, 0, 0, 342, 36, 36, 36, 36]
- [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 0, 342, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 344, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 0, 0, 0, 0, 0, 342, 0, 36, 36, 36, 36]
- [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 342, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 344, 0, 0, 0, 0, 0, 0, 0, 0, 342, 0, 36, 36, 36, 36]
- [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 0, 342, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 416, 0, 0, 416, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: congo.yaml
position: {x: 2, y: 4}
@@ -58,7 +58,7 @@ enemies:
position2: {x: 23, y: 13}
color: yellow
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 8