fitxers room convertits

This commit is contained in:
2025-11-19 08:09:19 +01:00
parent 0a5594b9a8
commit ceb2b71331
61 changed files with 1360 additions and 1360 deletions

View File

@@ -5,41 +5,41 @@ room:
border: blue
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: 18.yaml
down: null
left: null
right: 55.yaml
# Item display colors
# Colores de los objetos
itemColor1: yellow
itemColor2: blue
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: none
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (0 = vacío)
tilemap:
- [15, 15, 15, 15, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, -1, -1, -1, -1, 518, 348, 348, 348, 15, 15, 15, 15, 15, 15]
- [15, 15, 15, 15, 15, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15]
- [15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15]
- [15, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, 348, 15, 15, -1, -1, -1, -1, -1, -1]
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, 348, 15, 15, 301, -1, -1, -1, -1, -1, -1, -1]
- [31, -1, -1, -1, -1, -1, -1, 505, 31, 31, 31, 31, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [31, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [31, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [31, 31, 31, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 408, 408, 408, 408, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [31, -1, -1, -1, -1, -1, -1, 408, 408, 408, 408, 408, 408, 408, 408, -1, -1, -1, -1, -1, -1, -1, -1, 518, 15, 15, 15, 15, 15, 15, 15, 15]
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, 336, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 15, 133, 15, 133, 15, 15, 15, 15]
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, 336, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 31, 15, 133, 15, 133, 15, 15, 15, 15]
- [15, 15, 15, 15, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 0, 0, 0, 0, 518, 348, 348, 348, 15, 15, 15, 15, 15, 15]
- [15, 15, 15, 15, 15, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 301, 15, 15, 15]
- [15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 15]
- [15, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 31, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 0, 348, 15, 15, 0, 0, 0, 0, 0, 0]
- [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 348, 15, 15, 301, 0, 0, 0, 0, 0, 0, 0]
- [31, 0, 0, 0, 0, 0, 0, 505, 31, 31, 31, 31, 31, 31, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [31, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [31, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [31, 31, 31, 31, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 408, 408, 408, 408, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [31, 0, 0, 0, 0, 0, 0, 408, 408, 408, 408, 408, 408, 408, 408, 0, 0, 0, 0, 0, 0, 0, 0, 518, 15, 15, 15, 15, 15, 15, 15, 15]
- [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 31, 15, 133, 15, 133, 15, 15, 15, 15]
- [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 31, 31, 15, 133, 15, 133, 15, 15, 15, 15]
- [31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: spider.yaml
position: {x: 2, y: 14}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 14, y: 11}
color: cyan
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 35