forked from jaildesigner-jailgames/jaildoctors_dilemma
acabada la migracio de .ani a .yaml
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@@ -42,7 +42,7 @@ tilemap:
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# Enemies in this room
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enemies:
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- animation: batman.ani
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- animation: batman.yaml
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position: {x: 17, y: 13}
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velocity: {x: 48.0, y: 0}
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boundaries:
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@@ -53,7 +53,7 @@ enemies:
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color: white
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flip: true
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- animation: bat.ani
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- animation: bat.yaml
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position: {x: 14, y: 2}
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velocity: {x: 30.0, y: 0}
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boundaries:
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@@ -63,7 +63,7 @@ enemies:
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y2: 2
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color: bright_blue
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- animation: bat.ani
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- animation: bat.yaml
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position: {x: 10, y: 10}
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velocity: {x: 30.0, y: 0}
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boundaries:
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@@ -73,7 +73,7 @@ enemies:
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y2: 10
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color: cyan
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- animation: bat.ani
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- animation: bat.yaml
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position: {x: 15, y: 1}
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velocity: {x: 0, y: 42.0}
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boundaries:
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