forked from jaildesigner-jailgames/jaildoctors_dilemma
acabada la migracio de .ani a .yaml
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@@ -42,7 +42,7 @@ tilemap:
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# Enemies in this room
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enemies:
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- animation: chip.ani
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- animation: chip.yaml
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position: {x: 7, y: 3}
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velocity: {x: 60.0, y: 0}
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boundaries:
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@@ -52,7 +52,7 @@ enemies:
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y2: 3
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color: magenta
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- animation: chip.ani
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- animation: chip.yaml
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position: {x: 30, y: 7}
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velocity: {x: -48.0, y: 0}
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boundaries:
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@@ -62,7 +62,7 @@ enemies:
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y2: 7
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color: bright_white
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- animation: wave.ani
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- animation: wave.yaml
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position: {x: 15, y: 12}
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velocity: {x: 30.0, y: 0}
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boundaries:
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