forked from jaildesigner-jailgames/jaildoctors_dilemma
acabada la migracio de .ani a .yaml
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@@ -42,7 +42,7 @@ tilemap:
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# Enemies in this room
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enemies:
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- animation: floppy.ani
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- animation: floppy.yaml
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position: {x: 5, y: 6}
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velocity: {x: 0, y: 24.0}
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boundaries:
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@@ -52,7 +52,7 @@ enemies:
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y2: 10
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color: green
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- animation: floppy.ani
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- animation: floppy.yaml
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position: {x: 12, y: 3}
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velocity: {x: 0, y: 24.0}
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boundaries:
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@@ -62,7 +62,7 @@ enemies:
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y2: 9
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color: cyan
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- animation: chip.ani
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- animation: chip.yaml
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position: {x: 8, y: 13}
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velocity: {x: 24.0, y: 0}
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boundaries:
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