forked from jaildesigner-jailgames/jaildoctors_dilemma
acabada la migracio de .ani a .yaml
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@@ -42,7 +42,7 @@ tilemap:
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# Enemies in this room
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enemies:
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- animation: code.ani
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- animation: code.yaml
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position: {x: 19, y: 6}
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velocity: {x: 24.0, y: 0}
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boundaries:
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@@ -52,7 +52,7 @@ enemies:
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y2: 6
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color: magenta
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- animation: spider.ani
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- animation: spider.yaml
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position: {x: 14, y: 10}
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velocity: {x: 36.0, y: 0}
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boundaries:
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@@ -62,7 +62,7 @@ enemies:
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y2: 10
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color: yellow
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- animation: spider.ani
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- animation: spider.yaml
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position: {x: 23, y: 12}
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velocity: {x: 36.0, y: 0}
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boundaries:
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@@ -73,7 +73,7 @@ enemies:
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color: magenta
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mirror: true
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- animation: lamp.ani
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- animation: lamp.yaml
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position: {x: 19, y: 1}
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velocity: {x: 0, y: 0}
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boundaries:
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@@ -83,7 +83,7 @@ enemies:
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y2: 1
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color: yellow
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- animation: lamp.ani
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- animation: lamp.yaml
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position: {x: 26, y: 1}
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velocity: {x: 0, y: 0}
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boundaries:
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