forked from jaildesigner-jailgames/jaildoctors_dilemma
acabada la migracio de .ani a .yaml
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@@ -42,7 +42,7 @@ tilemap:
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# Enemies in this room
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enemies:
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- animation: qvoid.ani
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- animation: qvoid.yaml
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position: {x: 7, y: 1}
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velocity: {x: 0, y: 48.0}
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boundaries:
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@@ -52,7 +52,7 @@ enemies:
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y2: 13
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color: magenta
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- animation: qvoid.ani
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- animation: qvoid.yaml
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position: {x: 12, y: 6}
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velocity: {x: 0, y: 36.0}
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boundaries:
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@@ -62,7 +62,7 @@ enemies:
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y2: 13
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color: green
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- animation: qvoid.ani
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- animation: qvoid.yaml
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position: {x: 17, y: 8}
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velocity: {x: 0, y: 54.0}
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boundaries:
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@@ -72,7 +72,7 @@ enemies:
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y2: 13
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color: green
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- animation: qvoid.ani
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- animation: qvoid.yaml
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position: {x: 22, y: 10}
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velocity: {x: 0, y: 42.0}
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boundaries:
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