migrant LoadingScreen a delta_time i estats

This commit is contained in:
2025-10-26 19:51:08 +01:00
parent 0388adfed8
commit d1acc59319
5 changed files with 250 additions and 144 deletions

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@@ -1,6 +1,7 @@
#include "game/scenes/logo.hpp"
#include <SDL3/SDL.h>
#include <algorithm> // Para std::clamp
#include "core/input/global_inputs.hpp" // Para check
@@ -105,8 +106,8 @@ void Logo::updateTextureColors() {
case LogoState::DISPLAY: {
// Asegurar que ambos logos estén en blanco durante el display
jailgames_color_ = color_.back(); // BRIGHT_WHITE
since_1998_color_ = color_.back(); // BRIGHT_WHITE
jailgames_color_ = color_.back(); // BRIGHT_WHITE
since_1998_color_ = color_.back(); // BRIGHT_WHITE
break;
}