Cambiado el nombre de algunos enemigos

This commit is contained in:
2022-11-29 21:26:28 +01:00
parent d9174dcdb9
commit d33d2e4a09
7 changed files with 20 additions and 20 deletions

View File

@@ -18,7 +18,7 @@ Director::Director(int argc, char *argv[])
section.subsection = SUBSECTION_LOGO_TO_INTRO;
#ifdef DEBUG
section.name = SECTION_PROG_ENDING2;
section.name = SECTION_PROG_GAME;
#endif
// Crea e inicializa las opciones del programa
@@ -561,7 +561,7 @@ void Director::loadResources(section_t section)
textureList.push_back("abad_bell.png");
textureList.push_back("amstrad_cs.png");
textureList.push_back("flying_arounder.png");
textureList.push_back("arounder_stop.png");
textureList.push_back("stopped_arounder.png");
textureList.push_back("walking_arounder.png");
textureList.push_back("arounders_door.png");
textureList.push_back("arounders_machine.png");
@@ -624,7 +624,7 @@ void Director::loadResources(section_t section)
animationList.push_back("abad_bell.ani");
animationList.push_back("amstrad_cs.ani");
animationList.push_back("flying_arounder.ani");
animationList.push_back("arounder_stop.ani");
animationList.push_back("stopped_arounder.ani");
animationList.push_back("walking_arounder.ani");
animationList.push_back("arounders_door.ani");
animationList.push_back("arounders_machine.ani");
@@ -735,7 +735,7 @@ void Director::loadResources(section_t section)
textureList.push_back("aerojailer.png");
textureList.push_back("amstrad_cs.png");
textureList.push_back("flying_arounder.png");
textureList.push_back("arounder_stop.png");
textureList.push_back("stopped_arounder.png");
textureList.push_back("walking_arounder.png");
textureList.push_back("arounder.png");
textureList.push_back("arounders_door.png");
@@ -816,7 +816,7 @@ void Director::loadResources(section_t section)
animationList.push_back("aerojailer.ani");
animationList.push_back("amstrad_cs.ani");
animationList.push_back("flying_arounder.ani");
animationList.push_back("arounder_stop.ani");
animationList.push_back("stopped_arounder.ani");
animationList.push_back("walking_arounder.ani");
animationList.push_back("arounder.ani");
animationList.push_back("arounders_door.ani");
@@ -1495,8 +1495,8 @@ bool Director::setFileList()
asset->add(prefix + "/data/enemies/amstrad_cs.png", t_bitmap);
asset->add(prefix + "/data/enemies/flying_arounder.ani", t_data);
asset->add(prefix + "/data/enemies/flying_arounder.png", t_bitmap);
asset->add(prefix + "/data/enemies/arounder_stop.ani", t_data);
asset->add(prefix + "/data/enemies/arounder_stop.png", t_bitmap);
asset->add(prefix + "/data/enemies/stopped_arounder.ani", t_data);
asset->add(prefix + "/data/enemies/stopped_arounder.png", t_bitmap);
asset->add(prefix + "/data/enemies/walking_arounder.ani", t_data);
asset->add(prefix + "/data/enemies/walking_arounder.png", t_bitmap);
asset->add(prefix + "/data/enemies/arounders_door.ani", t_data);