Nuevo mapa de 60 habitaciones. Movido el contenido de media a data

This commit is contained in:
JailDesigner committed 2022-09-18 12:25:46 +02:00
1 parent c2882da40b
commit d76958d9bb
229 files changed
+5114 -970

No files matched your search

File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
Binary file not shown.

After

Width:  |  Height:  |  Size: 637 B

File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
+5 -53
View File
@@ -1,60 +1,12 @@
name=void main name=THE JAIL
bgColor=black bgColor=bright_blue
border=yellow border=blue
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=06.room roomLeft=0
roomRight=02.room roomRight=02.room
[tilemap] [tilemap]
01.tmx 01.tmx
[/tilemap] [/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=1
y=0
vx=0
vy=0.3
x1=1
y1=0
x2=1
y2=5
color=magenta
[/enemy]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=5
y=9
vx=0.6
vy=0
x1=5
y1=9
x2=22
y2=9
color=white
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=7
counter=1
[/item]
[item]
tileset=items.png
tile=1
x=17
y=8
counter=2
[/item]
+18 -18
View File
@@ -1,24 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,0,0,127,127,0,127,127,127,0,127,0,127,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,0,0,0,127,0,127,0,127,0,127,0,127,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
21,0,0,0,0,21,21,21,21,21,21,21,21,21,21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,0,127,0,127,0,127,127,127,0,127,0,127,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
21,0,0,21,21,21,0,0,0,0,0,0,0,0,0,0,0,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,0,127,127,127,0,127,0,127,0,127,0,127,127,127,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
21,21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,21,21,0,0,0,0,0,21,21,21,21,21, 30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,211,0,0,0,0,0,0,0, 30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
21,0,0,0,0,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,211,0,0,0,0,0,0,0, 30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
0,0,0,0,0,0,0,0,0,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21, 30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21 30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30
</data> </data>
</layer> </layer>
</map> </map>
+47 -14
View File
@@ -1,4 +1,4 @@
name=case switch name=road to the jail
bgColor=black bgColor=black
border=cyan border=cyan
tileset=standard.png tileset=standard.png
@@ -12,24 +12,57 @@ roomRight=03.room
[/tilemap] [/tilemap]
[enemy] [enemy]
tileset=paco.png tileset=diskette.png
animation=paco.ani animation=diskette.ani
width=16 width=16
height=16 height=16
x=14 x=5
y=0 y=6
vx=0 vx=0
vy=1 vy=0.4
x1=14 x1=5
y1=0 y1=4
x2=14 x2=5
y2=12 y2=10
color=cyan color=bright_red
[/enemy]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=13
y=1
vx=0
vy=0.4
x1=13
y1=1
x2=13
y2=9
color=red
[/enemy]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=8
y=13
vx=0.4
vy=0
x1=8
y1=13
x2=23
y2=13
color=yellow
[/enemy] [/enemy]
[item] [item]
tileset=items.png tileset=items.png
tile=7 tile=21
x=19 x=1
y=5 y=9
counter=1
[/item] [/item]
+18 -18
View File
@@ -1,24 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24, 35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24, 35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,35,35,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24, 35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24, 35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24, 35,349,349,349,349,0,0,349,349,349,349,349,349,0,0,349,349,349,349,349,349,349,349,349,349,349,162,35,35,35,35,35,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24, 35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,35,35,35,
0,0,0,0,0,0,0,0,0,0,0,203,203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24, 35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,35,35,35,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,24,24,24,24,0,0,0,0,0,0,0,0,0,24, 35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,35,35,35,
24,24,24,24,24,24,0,0,0,203,0,0,0,0,0,0,0,0,0,24,0,0,0,0,203,203,0,0,0,0,0,0, 35,349,349,349,349,0,0,349,349,349,349,349,349,0,0,349,349,349,349,349,349,349,162,0,0,0,0,0,0,0,35,35,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,0,0,0,0,0,0,0,0,0,0,0,0, 35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,0,35,35,
0,0,0,0,0,0,0,0,0,203,0,0,0,0,0,0,0,0,0,24,0,0,0,0,203,203,0,0,0,0,0,0, 35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,0,0,35,35,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,0,0,0,0,0,0,0,0,0,203,203,24, 35,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,0,0,0,35,35,
0,0,0,0,0,0,0,203,203,203,203,203,203,0,0,0,0,0,0,24,0,0,0,0,203,203,0,0,0,0,0,24, 35,349,349,349,349,0,0,349,349,349,349,349,349,0,0,349,349,349,349,0,0,0,0,0,0,0,0,0,0,0,35,35,
0,0,0,0,0,203,0,0,0,0,0,0,0,0,0,0,0,0,0,24,0,0,0,0,0,0,0,0,0,0,0,24, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
44,24,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,84,84,84,84,84,84,84,84,84,84,84,84, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
44,44,44,44,44,44,44,44,44,44,44,44,44,44,223,0,0,223,44,44,44,44,44,44,44,44,44,44,44,44,44,44 35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,0,0,35,35,35,35,35,35,35,35,35,35
</data> </data>
</layer> </layer>
</map> </map>
+21 -52
View File
@@ -1,67 +1,36 @@
name=the edge name=void main
bgColor=red bgColor=black
border=black border=magenta
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=05.room roomDown=0
roomLeft=02.room roomLeft=02.room
roomRight=11.room roomRight=0
[tilemap] [tilemap]
03.tmx 03.tmx
[/tilemap] [/tilemap]
[enemy] [enemy]
tileset=chip.png tileset=bin.png
animation=chip.ani animation=bin.ani
width=8 width=16
height=16 height=8
x=4 x=3
y=5
vx=0
vy=1
x1=4
y1=2
x2=4
y2=13
color=green
[/enemy]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=10
y=4
vx=0
vy=1
x1=10
y1=2
x2=10
y2=13
color=bright_blue
[/enemy]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=16
y=3 y=3
vx=0 vx=0.4
vy=1 vy=0
x1=16 x1=3
y1=2 y1=3
x2=16 x2=27
y2=13 y2=3
color=magenta color=white
[/enemy] [/enemy]
[item] [item]
tileset=items.png tileset=items.png
tile=5 tile=8
x=12 x=18
y=2 y=13
counter=1
[/item] [/item]
+18 -18
View File
@@ -1,24 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,
26,0,0,0,0,0,0,0,0,0,0,0,271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,
26,0,0,0,0,0,0,0,0,271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 21,21,213,213,213,213,213,213,213,213,213,213,213,213,213,213,213,213,213,213,213,0,0,162,213,213,213,213,213,213,21,21,
26,0,0,0,0,0,271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,21,0,0,0,0,0,21,21,
26,0,0,271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,21,0,0,0,0,0,21,21,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,21,0,0,0,0,0,21,21,
0,0,0,271,271,271,271,271,271,271,271,271,271,271,271,271,271,271,271,271,271,0,232,0,0,0,232,232,232,232,232,232, 21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,21,0,0,0,0,0,21,21,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,21,0,0,0,0,0,21,21,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,232,0,0,0,0,0,0,0,0,0, 21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,21,0,0,0,0,0,21,21,
26,26,26,0,0,0,26,26,26,0,0,0,26,26,26,0,0,0,26,26,26,0,0,0,0,0,0,0,0,0,0,0, 21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,21,0,0,0,0,0,21,21,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 21,21,0,0,0,0,0,0,0,213,213,213,213,213,213,213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,21,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,161,0,0,0,0,0,0,0,0,0,253,253,253,253,0,0,0,0,0,0,0,0,21,21,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21
</data> </data>
</layer> </layer>
</map> </map>
+17 -63
View File
@@ -1,6 +1,6 @@
name=The Fridge name=no 04
bgColor=blue bgColor=black
border=blue border=red
tileset=standard.png tileset=standard.png
roomUp=02.room roomUp=02.room
roomDown=0 roomDown=0
@@ -12,71 +12,25 @@ roomRight=05.room
[/tilemap] [/tilemap]
[enemy] [enemy]
tileset=chip.png tileset=diskette.png
animation=chip.ani animation=diskette.ani
width=8 width=16
height=16 height=16
x=1 x=2
y=3 y=2
vx=1 vx=0
vy=0 vy=0
x1=1 x1=2
y1=3 y1=2
x2=14 x2=2
y2=3 y2=2
color=magenta color=magenta
[/enemy] [/enemy]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=30
y=7
vx=-0.8
vy=0
x1=10
y1=7
x2=30
y2=7
color=bright_white
[/enemy]
[enemy]
tileset=wave.png
animation=wave.ani
width=8
height=8
x=15
y=12
vx=0.5
vy=0
x1=15
y1=12
x2=30
y2=12
color=bright_magenta
[/enemy]
[item] [item]
tileset=items.png tileset=items.png
tile=6 tile=1
x=2 x=1
y=2 y=1
[/item] counter=1
[item]
tileset=items.png
tile=6
x=29
y=5
[/item]
[item]
tileset=items.png
tile=6
x=21
y=12
[/item] [/item]
+18 -18
View File
@@ -1,24 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
25,249,249,249,249,249,249,249,249,249,249,249,249,249,0,0,0,0,249,249,249,249,249,249,249,249,249,249,249,249,249,25, 15,15,15,15,15,15,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,161,15,15,15,15,15,15,15,15,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,161,0,15,15,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,161,0,0,15,15,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,230,230,230,230,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,161,0,0,0,15,15,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,161,0,0,0,0,15,15,0,0,0,0,0,0,
25,25,25,25,0,25,25,25,25,25,0,25,25,25,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,161,0,0,0,0,0,15,15,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,270,270,270,270,270,270,270,270,0,0,270,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,161,0,0,0,0,0,0,15,15,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,290,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,161,0,0,0,0,0,0,0,15,15,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,290,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,25,25,25,25,0,0,25,25,25,25,25,25,25,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,229,229,229,229,229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,249,249,249,249,249,249,249,249,249,249,249,249,249,249,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,289,0,0,0,0,0,0,0,0,0,0,0,381,0,0,0,0,0,0,381,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25 55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55,55
</data> </data>
</layer> </layer>
</map> </map>
+18 -90
View File
@@ -1,108 +1,36 @@
name=sigmasua name=no 05
bgColor=black bgColor=black
border=black border=red
tileset=standard.png tileset=standard.png
roomUp=03.room roomUp=0
roomDown=0 roomDown=60.room
roomLeft=04.room roomLeft=04.room
roomRight=12.room roomRight=06.room
[tilemap] [tilemap]
05.tmx 05.tmx
[/tilemap] [/tilemap]
[enemy] [enemy]
tileset=sigmasua.png tileset=diskette.png
animation=sigmasua.ani animation=diskette.ani
width=16 width=16
height=16 height=16
x=15 x=2
y=7 y=2
vx=0.8 vx=0
vy=0 vy=0
x1=9 x1=2
y1=7 y1=2
x2=25 x2=2
y2=7 y2=2
color=bright_red color=magenta
[/enemy]
[enemy]
tileset=sigmasua.png
animation=sigmasua.ani
width=16
height=16
x=3
y=8
vx=0
vy=0.4
x1=3
y1=5
x2=3
y2=12
color=bright_red
[/enemy]
[enemy]
tileset=sigmasua.png
animation=sigmasua.ani
width=16
height=16
x=10
y=10
vx=0
vy=0.3
x1=10
y1=10
x2=10
y2=13
color=bright_magenta
[/enemy]
[enemy]
tileset=sigmasua.png
animation=sigmasua.ani
width=16
height=16
x=23
y=13
vx=0
vy=-0.3
x1=23
y1=10
x2=23
y2=13
color=bright_green
[/enemy] [/enemy]
[item] [item]
tileset=items.png tileset=items.png
tile=9 tile=1
counter=1
x=21
y=3
[/item]
[item]
tileset=items.png
tile=9
counter=2
x=1 x=1
y=8 y=1
[/item] counter=1
[item]
tileset=items.png
tile=9
counter=3
x=26
y=14
[/item]
[item]
tileset=items.png
tile=9
counter=4
x=18
y=5
[/item] [/item]
+19 -18
View File
@@ -1,24 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,0,0,68,0,0,68,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,603,603,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,424,424,424,424,0,0,0,0,0,0,0,0,0,424,
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 424,424,424,424,424,424,0,0,0,603,0,0,0,0,0,0,0,0,0,424,0,0,0,0,603,603,0,0,0,0,0,0,
62,222,0,0,0,0,0,222,62,62,62,62,62,62,62,62,62,62,62,62,62,62,62,62,62,62,62,62,222,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,0,0,0,0,0,0,0,0,0,0,0,0,
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,0,0,0,0, 0,0,0,0,0,0,0,0,0,603,0,0,0,0,0,0,0,0,0,424,0,0,0,0,603,603,0,0,0,0,0,0,
62,0,0,0,0,0,0,222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,222,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,0,0,0,0,0,0,0,0,0,603,603,424,
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,0,0,0,0, 0,0,0,0,0,0,0,603,603,603,603,603,603,0,0,0,0,0,0,424,0,0,0,0,603,603,0,0,0,0,0,424,
0,0,0,0,0,0,0,222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,222,0,0,0, 0,0,0,0,0,603,0,0,0,0,0,0,0,0,0,0,0,0,0,424,0,0,0,0,0,0,0,0,0,0,0,424,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,0,0,0,0, 444,424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,424,484,484,484,484,484,484,484,484,484,484,484,484,
68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68 444,444,444,444,444,444,444,444,444,444,444,444,444,444,623,0,0,623,444,444,444,444,444,444,444,444,444,444,444,444,444,444
</data> </data>
</layer> </layer>
</map> </map>
+30 -6
View File
@@ -1,12 +1,36 @@
name=the test room name=no 06
bgColor=black bgColor=black
border=blue border=red
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=15.room
roomDown=0 roomDown=0
roomLeft=13.room roomLeft=05.room
roomRight=01.room roomRight=25.room
[tilemap] [tilemap]
06.tmx 06.tmx
[/tilemap] [/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+16 -16
View File
@@ -1,23 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,86,0,0,0,0,0,0,0,0,0,0,183,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,86,86,86,0,0,0,0,0,0,0,0,0,0,0,183,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,86,0,86,0,0,0,0,0,0,0,0,167,66,66,66,66,187,0,0,0,0,164,65,65,0,0,0,26,
26,0,0,0,86,0,86,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,62,0,0,0,0,26, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,62,0,0,0,0,26, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
26,0,0,0,0,0,0,0,0,0,163,26,26,26,26,26,26,26,26,183,0,0,0,0,0,0,22,22,0,0,0,26, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,183,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,183,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26 26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26
</data> </data>
</layer> </layer>
+13 -70
View File
@@ -1,6 +1,6 @@
name=chirping name=no 07
bgColor=black bgColor=black
border=magenta border=red
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=0 roomDown=0
@@ -12,82 +12,25 @@ roomRight=04.room
[/tilemap] [/tilemap]
[enemy] [enemy]
tileset=bird.png tileset=diskette.png
animation=bird.ani animation=diskette.ani
width=16 width=16
height=16 height=16
x=4 x=2
y=2 y=2
vx=0 vx=0
vy=0.5 vy=0
x1=4 x1=2
y1=2 y1=2
x2=4 x2=2
y2=12 y2=2
color=yellow color=magenta
flip=true
[/enemy]
[enemy]
tileset=bird.png
animation=bird.ani
width=16
height=16
x=9
y=11
vx=0
vy=-0.5
x1=9
y1=2
x2=9
y2=12
color=green
[/enemy]
[enemy]
tileset=bird.png
animation=bird.ani
width=16
height=16
x=26
y=5
vx=0
vy=-0.5
x1=26
y1=2
x2=26
y2=12
color=white
[/enemy] [/enemy]
[item] [item]
tileset=items.png tileset=items.png
tile=10 tile=1
x=2 x=1
y=8 y=1
counter=1 counter=1
[/item]
[item]
tileset=items.png
tile=10
x=2
y=3
counter=2
[/item]
[item]
tileset=items.png
tile=10
x=29
y=8
counter=3
[/item]
[item]
tileset=items.png
tile=10
x=29
y=3
counter=4
[/item] [/item]
+19 -18
View File
@@ -1,24 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
73,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
73,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
73,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,468,0,0,468,0,0,468,0,0,0,0,0,0,0,
73,345,345,345,0,0,345,345,345,0,0,345,345,345,345,345,345,345,345,345,345,0,0,162,345,345,0,0,345,345,345,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
73,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,0,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
73,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,0,0,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
73,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,0,0,0,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
73,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,0,0,0,0,73, 462,622,0,0,0,0,0,622,462,462,462,462,462,462,462,462,462,462,462,462,462,462,462,462,462,462,462,462,622,0,0,0,
73,345,345,345,0,0,345,345,345,0,0,345,345,345,182,0,0,345,345,345,345,345,345,345,345,345,0,0,345,345,345,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,468,0,0,0,0,
73,0,0,0,0,0,0,0,0,0,0,0,0,0,0,182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,73, 462,0,0,0,0,0,0,622,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,468,622,0,0,0,
73,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,73, 462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,468,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,182,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,622,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,468,622,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,182,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,468,0,0,0,0,
73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73 468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468,468
</data> </data>
</layer> </layer>
</map> </map>
+30 -6
View File
@@ -1,12 +1,36 @@
name=still thinking name=no 08
bgColor=black bgColor=black
border=blue border=red
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=09.room
roomDown=09.room roomDown=0
roomLeft=10.room roomLeft=16.room
roomRight=07.room roomRight=07.room
[tilemap] [tilemap]
08.tmx 08.tmx
[/tilemap] [/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+16 -16
View File
@@ -1,24 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,
33,33,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,33,33,
33,33,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
33,33,341,341,341,0,0,341,341,341,341,341,0,0,341,341,341,341,341,341,341,341,341,341,341,341,0,0,0,0,0,0,
33,33,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,33,33,33,33,33,
33,33,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,33,33,
33,33,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,33,33,
33,33,341,341,341,0,0,341,341,341,341,341,0,0,341,341,341,341,341,341,341,341,341,162,0,0,0,0,0,0,33,33,
33,33,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,33,33,
33,33,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,0,33,33,
33,33,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162,0,0,0,0,0,0,0,0,0,33,33,
33,33,351,351,351,0,0,351,351,351,351,351,0,0,351,351,351,351,351,351,0,0,0,0,0,0,0,0,0,0,33,33,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
351,351,351,351,351,351,351,351,351,351,351,351,351,351,351,351,351,351,0,0,351,351,351,351,351,351,351,351,351,351,351,351 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26
</data> </data>
</layer> </layer>
</map> </map>
+30 -6
View File
@@ -1,12 +1,36 @@
name=slope test name=no 09
bgColor=blue bgColor=black
border=blue border=red
tileset=standard.png tileset=standard.png
roomUp=08.room roomUp=10.room
roomDown=0 roomDown=08.room
roomLeft=0 roomLeft=0
roomRight=0 roomRight=0
[tilemap] [tilemap]
09.tmx 09.tmx
[/tilemap] [/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+18 -18
View File
@@ -1,24 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,0,0,0,163,54,54,54,54,54,54,54,54,54,54,54,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,0,0,0,0,163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26
</data> </data>
</layer> </layer>
</map> </map>
+29 -5
View File
@@ -1,12 +1,36 @@
name=welcome to the jail name=no 10
bgColor=black bgColor=black
border=bright_magenta border=red
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=0 roomDown=09.room
roomLeft=0 roomLeft=0
roomRight=08.room roomRight=11.room
[tilemap] [tilemap]
10.tmx 10.tmx
[/tilemap] [/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+18 -18
View File
@@ -1,24 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94, 26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,
94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,127,127,0,127,127,127,0,127,0,127,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,0,127,0,127,0,127,0,127,0,127,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,127,0,127,0,127,127,127,0,127,0,127,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,127,127,127,0,127,0,127,0,127,0,127,127,127,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94,94 26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26
</data> </data>
</layer> </layer>
</map> </map>
+17 -49
View File
@@ -1,68 +1,36 @@
name=qvoid name=no 11
bgColor=bright_blue bgColor=black
border=white border=red
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=03.room roomLeft=10.room
roomRight=0 roomRight=12.room
[tilemap] [tilemap]
11.tmx 11.tmx
[/tilemap] [/tilemap]
[enemy] [enemy]
tileset=qvoid.png tileset=diskette.png
animation=qvoid.ani animation=diskette.ani
width=16 width=16
height=16 height=16
x=13 x=2
y=3 y=2
vx=0 vx=0
vy=0.3 vy=0
x1=13 x1=2
y1=3 y1=2
x2=13 x2=2
y2=11 y2=2
color=white color=magenta
[/enemy]
[enemy]
tileset=qvoid.png
animation=qvoid.ani
width=16
height=16
x=19
y=7
vx=0
vy=0.3
x1=19
y1=3
x2=19
y2=11
color=bright_red
[/enemy] [/enemy]
[item] [item]
tileset=items.png tileset=items.png
tile=20 tile=1
x=1 x=1
y=12 y=1
counter=1 counter=1
[/item]
[item]
tileset=items.png
tile=20
x=16
y=5
counter=2
[/item]
[item]
tileset=items.png
tile=20
x=25
y=11
counter=3
[/item] [/item]
+14 -13
View File
@@ -1,24 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,474,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,474,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,474,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,474,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,474,
726,726,726,726,726,726,726,726,726,726,726,726,726,726,726,686,726,726,726,726,726,726,726,726,726,726,726,726,726,726,726,726,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474,474
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,113,113,113,182,0,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,113,113,
113,113,113,113,113,0,182,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,113,113,
113,113,0,0,0,0,0,182,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,113,113,
113,0,0,0,0,0,162,113,113,113,113,113,0,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,113,113,
113,0,0,0,0,162,0,113,113,113,113,113,0,0,0,0,113,113,0,0,0,0,113,113,0,0,0,0,113,113,113,113,
113,0,0,0,162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
113,0,0,162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
113,113,113,113,101,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,103,113,113,113,113,113,
113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113
</data> </data>
</layer> </layer>
</map> </map>
+13 -37
View File
@@ -1,14 +1,14 @@
name=no name name=no 12
bgColor=black bgColor=black
border=red border=red
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=05.room roomLeft=11.room
roomRight=0 roomRight=13.room
[tilemap] [tilemap]
01.tmx 12.tmx
[/tilemap] [/tilemap]
[enemy] [enemy]
@@ -16,45 +16,21 @@ tileset=diskette.png
animation=diskette.ani animation=diskette.ani
width=16 width=16
height=16 height=16
x=1 x=2
y=0 y=2
vx=0 vx=0
vy=0.3 vy=0
x1=1 x1=2
y1=0 y1=2
x2=1 x2=2
y2=5 y2=2
color=magenta color=magenta
[/enemy] [/enemy]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=5
y=9
vx=0.6
vy=0
x1=5
y1=9
x2=22
y2=9
color=white
[/enemy]
[item] [item]
tileset=items.png tileset=items.png
tile=1 tile=1
x=1 x=1
y=7 y=1
counter=1 counter=1
[/item] [/item]
[item]
tileset=items.png
tile=1
x=17
y=8
counter=2
[/item]
+17 -16
View File
@@ -1,24 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74, 421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 421,0,0,0,569,421,421,421,421,421,421,421,421,421,421,421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
326,326,326,326,326,326,326,326,326,326,326,326,326,326,326,286,326,326,326,326,326,326,326,326,326,326,326,326,326,326,326,326, 0,0,0,421,421,421,0,0,0,0,0,0,0,0,0,0,0,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,421,421,589,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,421,421,421,421,0,0,0,0,0,421,421,421,421,421,
421,421,421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,211,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,331,331,331,331,311,331,331,331,331,331,331,331,331,331,331,331,331,331,331,331,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74,74 421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421
</data> </data>
</layer> </layer>
</map> </map>
+14 -214
View File
@@ -1,236 +1,36 @@
name=know your enemy name=no 13
bgColor=black bgColor=black
border=red border=red
tileset=standard.png tileset=standard.png
roomUp=0 roomUp=0
roomDown=0 roomDown=0
roomLeft=0 roomLeft=12.room
roomRight=06.room roomRight=14.room
[tilemap] [tilemap]
13.tmx 13.tmx
[/tilemap] [/tilemap]
[enemy]
tileset=batman.png
animation=batman.ani
width=8
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=red
[/enemy]
[enemy]
tileset=bin.png
animation=bin.ani
width=16
height=8
x=5
y=2
vx=0
vy=0
x1=5
y1=2
x2=5
y2=2
color=red
[/enemy]
[enemy]
tileset=bird.png
animation=bird.ani
width=16
height=16
x=8
y=2
vx=0
vy=0
x1=8
y1=2
x2=8
y2=2
color=red
[/enemy]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=11
y=2
vx=0
vy=0
x1=11
y1=2
x2=11
y2=2
color=red
[/enemy]
[enemy] [enemy]
tileset=diskette.png tileset=diskette.png
animation=diskette.ani animation=diskette.ani
width=16 width=16
height=16 height=16
x=14
y=2
vx=0
vy=0
x1=14
y1=2
x2=14
y2=2
color=red
[/enemy]
[enemy]
tileset=matatunos.png
animation=matatunos.ani
width=16
height=16
x=17
y=2
vx=0
vy=0
x1=17
y1=2
x2=17
y2=2
color=red
[/enemy]
[enemy]
tileset=paco.png
animation=paco.ani
width=16
height=16
x=20
y=2
vx=0
vy=0
x1=20
y1=2
x2=20
y2=2
color=red
[/enemy]
[enemy]
tileset=qvoid.png
animation=qvoid.ani
width=16
height=16
x=23
y=2
vx=0
vy=0
x1=23
y1=2
x2=23
y2=2
color=red
[/enemy]
[enemy]
tileset=sigmasua.png
animation=sigmasua.ani
width=16
height=16
x=26
y=2
vx=0
vy=0
x1=26
y1=2
x2=26
y2=2
color=red
[/enemy]
[enemy]
tileset=tuno.png
animation=tuno.ani
width=16
height=16
x=2 x=2
y=5 y=2
vx=0 vx=0
vy=0 vy=0
x1=2 x1=2
y1=5 y1=2
x2=2 x2=2
y2=5 y2=2
color=red color=magenta
[/enemy] [/enemy]
[enemy] [item]
tileset=wave.png tileset=items.png
animation=wave.ani tile=1
width=8 x=1
height=8 y=1
x=5 counter=1
y=5 [/item]
vx=0
vy=0
x1=5
y1=5
x2=5
y2=5
color=red
[/enemy]
[enemy]
tileset=abad.png
animation=abad.ani
width=8
height=16
x=8
y=5
vx=0
vy=0
x1=8
y1=5
x2=8
y2=5
color=red
[/enemy]
[enemy]
tileset=jailbattle_human.png
animation=jailbattle_human.ani
width=11
height=13
x=11
y=5
vx=0
vy=0
x1=11
y1=5
x2=11
y2=5
color=red
[/enemy]
[enemy]
tileset=jailbattle_alien.png
animation=jailbattle_alien.ani
width=13
height=15
x=14
y=5
vx=0
vy=0
x1=14
y1=5
x2=14
y2=5
color=red
[/enemy]
+19 -18
View File
@@ -1,24 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/> <tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16"> <layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv"> <data encoding="csv">
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,513,513,513,582,0,0,0,0,513,513,0,0,0,0,513,513,0,0,0,0,513,513,0,0,0,0,513,513,513,513,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 513,513,513,513,513,0,582,0,0,0,513,513,0,0,0,0,513,513,0,0,0,0,513,513,0,0,0,0,513,513,513,513,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,0,582,0,0,513,513,0,0,0,0,513,513,0,0,0,0,513,513,0,0,0,0,513,513,513,513,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,0,562,513,513,513,513,513,0,0,0,0,513,513,0,0,0,0,513,513,0,0,0,0,513,513,513,513,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25, 0,0,0,0,0,562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,169,25, 0,0,162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25 513,513,513,513,101,513,513,513,513,513,513,513,513,513,513,513,513,513,513,513,513,513,513,513,513,513,103,513,513,513,513,513
</data> </data>
</layer> </layer>
</map> </map>
+36
View File
@@ -0,0 +1,36 @@
name=no 14
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=15.room
roomLeft=13.room
roomRight=45.room
[tilemap]
14.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 15
bgColor=black
border=red
tileset=standard.png
roomUp=14.room
roomDown=06.room
roomLeft=0
roomRight=0
[tilemap]
15.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 16
bgColor=black
border=red
tileset=standard.png
roomUp=44.room
roomDown=0
roomLeft=17.room
roomRight=08.room
[tilemap]
16.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+25
View File
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
425,649,649,649,649,649,649,649,649,649,649,649,649,649,0,0,0,0,649,649,649,649,649,649,649,649,649,649,649,649,649,425,
425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,425,
425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,425,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,630,630,630,630,0,0,0,0,0,0,0,0,0,0,0,0,0,425,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,425,
425,425,425,425,0,425,425,425,425,425,0,425,425,425,425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,425,
425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,670,670,670,670,670,670,670,670,670,0,0,670,0,425,
425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,690,0,0,0,0,0,0,0,0,425,
425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,690,0,0,0,0,0,0,0,0,425,
425,0,0,0,0,0,0,0,0,0,0,425,425,425,425,0,0,425,425,425,425,425,425,425,0,0,0,0,0,0,0,425,
425,0,0,0,0,629,629,629,629,629,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,425,
425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,425,
425,649,649,649,649,649,649,649,649,649,649,649,649,649,649,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,425,
0,0,0,0,0,0,689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,689,0,0,0,0,0,0,0,0,0,0,0,781,0,0,0,0,0,0,781,0,0,0,0,0,0,
425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425,425
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 17
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=18.room
roomLeft=49.room
roomRight=16.room
[tilemap]
17.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+25
View File
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,
433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,433,
433,433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,433,433,
433,433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
433,433,741,741,741,0,0,741,741,741,741,741,0,0,741,741,741,741,741,741,741,741,741,741,741,741,0,0,0,0,0,0,
433,433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,562,433,433,433,433,433,
433,433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,562,0,0,0,0,433,433,
433,433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,562,0,0,0,0,0,433,433,
433,433,741,741,741,0,0,741,741,741,741,741,0,0,741,741,741,741,741,741,741,741,741,562,0,0,0,0,0,0,433,433,
433,433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,562,0,0,0,0,0,0,0,433,433,
433,433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,562,0,0,0,0,0,0,0,0,433,433,
433,433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,562,0,0,0,0,0,0,0,0,0,433,433,
433,433,751,751,751,0,0,751,751,751,751,751,0,0,751,751,751,751,751,751,0,0,0,0,0,0,0,0,0,0,433,433,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
751,751,751,751,751,751,751,751,751,751,751,751,751,751,751,751,751,751,0,0,751,751,751,751,751,751,751,751,751,751,751,751
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 18
bgColor=black
border=red
tileset=standard.png
roomUp=17.room
roomDown=54.room
roomLeft=19.room
roomRight=0
[tilemap]
18.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 19
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=20.room
roomRight=18.room
[tilemap]
19.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 20
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=21.room
roomRight=19.room
[tilemap]
20.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 21
bgColor=black
border=red
tileset=standard.png
roomUp=23.room
roomDown=0
roomLeft=22.room
roomRight=20.room
[tilemap]
01.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 22
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=0
roomRight=21.room
[tilemap]
22.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 23
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=21.room
roomLeft=24.room
roomRight=0
[tilemap]
23.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 24
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=0
roomRight=23.room
[tilemap]
24.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 25
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=06.room
roomRight=26.room
[tilemap]
25.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 26
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=25.room
roomRight=27.room
[tilemap]
26.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 27
bgColor=black
border=red
tileset=standard.png
roomUp=28.room
roomDown=29.room
roomLeft=0
roomRight=0
[tilemap]
27.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
<data encoding="csv">
24,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,
24,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24
</data>
</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 28
bgColor=black
border=red
tileset=standard.png
roomUp=32.room
roomDown=27.room
roomLeft=0
roomRight=31.room
[tilemap]
28.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
Loaded 100 of 229 files, more files were not shown because too many files have changed in this diff. Show more