diff --git a/source/game.cpp b/source/game.cpp index cbd9494..b3314c0 100644 --- a/source/game.cpp +++ b/source/game.cpp @@ -92,7 +92,7 @@ void Game::checkEventHandler() break; } - if (eventHandler->type == SDL_RENDER_DEVICE_RESET) + if (eventHandler->type == SDL_RENDER_DEVICE_RESET || eventHandler->type == SDL_RENDER_TARGETS_RESET) { reLoadTextures(); }