forked from jaildesigner-jailgames/jaildoctors_dilemma
canviat Options de struct a namespace
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@@ -1,12 +1,9 @@
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#include "game/gameplay/room_tracker.hpp"
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// Comprueba si la habitación ya ha sido visitada
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bool RoomTracker::hasBeenVisited(const std::string &name)
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{
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for (const auto &l : list)
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{
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if (l == name)
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{
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bool RoomTracker::hasBeenVisited(const std::string& name) {
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for (const auto& l : list) {
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if (l == name) {
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return true;
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}
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}
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@@ -15,11 +12,9 @@ bool RoomTracker::hasBeenVisited(const std::string &name)
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}
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// Añade la habitación a la lista
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bool RoomTracker::addRoom(const std::string &name)
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{
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bool RoomTracker::addRoom(const std::string& name) {
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// Comprueba si la habitación ya ha sido visitada
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if (!hasBeenVisited(name))
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{
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if (!hasBeenVisited(name)) {
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// En caso contrario añádela a la lista
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list.push_back(name);
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return true;
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