Toquetechant includes

This commit is contained in:
2025-02-20 13:34:18 +01:00
parent bcb2e96069
commit e1d6aff724
65 changed files with 615 additions and 495 deletions

View File

@@ -1,27 +1,25 @@
#pragma once
#include <SDL2/SDL.h>
#include "asset.h"
#include "debug.h"
#include "input.h"
#include "jail_audio.h"
#include "movingsprite.h"
#include "resource.h"
#include "sprite.h"
#include "text.h"
#include "utils.h"
#include "const.h"
#include "gamestate_credits.h"
#include "gamestate_demo.h"
#include "gamestate_ending.h"
#include "gamestate_ending2.h"
#include "gamestate_game_over.h"
#include "gamestate_game.h"
#include "gamestate_loading_screen.h"
#include "gamestate_logo.h"
#include "gamestate_title.h"
#ifndef DIRECTOR_H
#define DIRECTOR_H
#include <SDL2/SDL_render.h> // for SDL_Renderer
#include <SDL2/SDL_video.h> // for SDL_Window
#include <string> // for string, basic_string
class Asset;
class Credits;
class Debug;
class Demo;
class Ending2;
class Ending;
class Game;
class GameOver;
class Input;
class LoadingScreen;
class Logo;
class Resource;
class Screen;
class Title;
struct JA_Music_t;
struct options_t;
struct section_t;
class Director
{
@@ -120,6 +118,4 @@ public:
// Bucle principal
void run();
};
#endif
};