forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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@@ -1,18 +1,16 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include "asset.h"
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#include "input.h"
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#include "jail_audio.h"
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#include "resource.h"
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#include "screen.h"
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#include "sprite.h"
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#include "utils.h"
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#include "const.h"
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#include <vector>
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#ifndef LOGO_H
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#define LOGO_H
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#include <SDL2/SDL_events.h> // for SDL_Event
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <SDL2/SDL_stdinc.h> // for Uint32
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#include <vector> // for vector
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#include "utils.h" // for color_t
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class Asset;
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class Input;
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class Resource;
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class Screen;
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class Sprite;
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class Texture;
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class Logo
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{
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@@ -73,6 +71,4 @@ public:
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// Bucle principal
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void run();
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};
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#endif
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};
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