forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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@@ -1,13 +1,12 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include "asset.h"
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#include "sprite.h"
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#include "utils.h"
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#include <string>
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#ifndef ITEM_H
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#define ITEM_H
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#include <SDL2/SDL_rect.h> // for SDL_Rect, SDL_Point
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <string> // for basic_string, string
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#include <vector> // for vector
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#include "utils.h" // for color_t
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class Sprite;
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class Texture;
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struct item_t
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{
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@@ -58,6 +57,4 @@ public:
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// Asigna los colores del objeto
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void setColors(color_t col1, color_t col2);
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};
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#endif
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}
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