forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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@@ -1,19 +1,15 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include "asset.h"
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#include "input.h"
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#include "jail_audio.h"
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#include "resource.h"
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#include "sprite.h"
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#include "text.h"
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#include "utils.h"
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#include <fstream>
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#include <sstream>
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#include <vector>
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#ifndef MENU_H
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#define MENU_H
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#include <SDL2/SDL_rect.h> // for SDL_Rect
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <string> // for string, basic_string
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#include <vector> // for vector
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#include "utils.h" // for color_t
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class Asset;
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class Input;
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class Resource;
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class Text;
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struct JA_Sound_t;
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// Tipos de fondos para el menu
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#define MENU_BACKGROUND_TRANSPARENT 0
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@@ -221,6 +217,4 @@ public:
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// Establece el rectangulo de fondo del menu
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void setRectSize(int w = 0, int h = 0);
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};
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#endif
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};
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