forked from jaildesigner-jailgames/jaildoctors_dilemma
Cambiados los ifndef RELEASE por ifdef DEBUG
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@@ -20,7 +20,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *as
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this->debug = debug;
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this->options = options;
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#ifndef RELEASE
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#ifdef DEBUG
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currentRoom = "14.room";
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const int x1 = 1;
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const int y1 = 13;
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@@ -96,7 +96,7 @@ void Game::checkEventHandler()
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case SDL_SCANCODE_ESCAPE:
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section.name = SECTION_PROG_TITLE;
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break;
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#ifndef RELEASE
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#ifdef DEBUG
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case SDL_SCANCODE_G:
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debug->switchEnabled();
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options->cheat.invincible = debug->getEnabled();
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