eliminada la clase Debug en Release

This commit is contained in:
2025-11-16 20:44:15 +01:00
parent 24a71395da
commit e4a61a7241
8 changed files with 29 additions and 2 deletions

View File

@@ -82,8 +82,10 @@ void Player::move(float delta_time) {
break;
}
syncSpriteAndCollider(); // Actualiza la posición del sprite y las colisiones
#ifdef _DEBUG
Debug::get()->add(std::string("X: " + std::to_string(static_cast<int>(x_))));
Debug::get()->add(std::string("Y: " + std::to_string(static_cast<int>(y_))));
#endif
}
void Player::handleConveyorBelts() {

View File

@@ -2,7 +2,9 @@
#include <algorithm> // Para std::ranges::any_of
#ifdef _DEBUG
#include "core/system/debug.hpp" // Para Debug
#endif
#include "utils/defines.hpp" // Para Collision
// Constructor

View File

@@ -3,7 +3,9 @@
#include "core/rendering/screen.hpp"
#include "core/rendering/surface.hpp"
#include "core/rendering/surface_sprite.hpp"
#ifdef _DEBUG
#include "core/system/debug.hpp"
#endif
#include "game/gameplay/collision_map.hpp"
#include "utils/utils.hpp"