apegat de mala manera els shaders del CCAE i fets uns apanyets per a vore si compila

This commit is contained in:
2025-10-15 12:59:17 +02:00
parent e4a08d2ec7
commit e811cf0a1d
23 changed files with 1158 additions and 829 deletions

View File

@@ -360,8 +360,10 @@ bool Director::setFileList() {
Asset::get()->add(prefix + "/data/palette/steam-lords.pal", AssetType::PALETTE);
// Shaders
Asset::get()->add(prefix + "/data/shaders/crtpi_192.glsl", AssetType::DATA);
Asset::get()->add(prefix + "/data/shaders/crtpi_240.glsl", AssetType::DATA);
Asset::get()->add(prefix + "/data/shaders/crtpi_vertex.glsl", AssetType::DATA);
Asset::get()->add(prefix + "/data/shaders/crtpi_fragment.glsl", AssetType::DATA);
Asset::get()->add(prefix + "/data/shaders/crtpi_vertex_es.glsl", AssetType::DATA);
Asset::get()->add(prefix + "/data/shaders/crtpi_fragment_es.glsl", AssetType::DATA);
// Datos
Asset::get()->add(prefix + "/data/input/gamecontrollerdb.txt", AssetType::DATA);