forked from jaildesigner-jailgames/jaildoctors_dilemma
apegat de mala manera els shaders del CCAE i fets uns apanyets per a vore si compila
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@@ -360,8 +360,10 @@ bool Director::setFileList() {
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Asset::get()->add(prefix + "/data/palette/steam-lords.pal", AssetType::PALETTE);
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// Shaders
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Asset::get()->add(prefix + "/data/shaders/crtpi_192.glsl", AssetType::DATA);
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Asset::get()->add(prefix + "/data/shaders/crtpi_240.glsl", AssetType::DATA);
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Asset::get()->add(prefix + "/data/shaders/crtpi_vertex.glsl", AssetType::DATA);
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Asset::get()->add(prefix + "/data/shaders/crtpi_fragment.glsl", AssetType::DATA);
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Asset::get()->add(prefix + "/data/shaders/crtpi_vertex_es.glsl", AssetType::DATA);
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Asset::get()->add(prefix + "/data/shaders/crtpi_fragment_es.glsl", AssetType::DATA);
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// Datos
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Asset::get()->add(prefix + "/data/input/gamecontrollerdb.txt", AssetType::DATA);
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