apegat de mala manera els shaders del CCAE i fets uns apanyets per a vore si compila

This commit is contained in:
2025-10-15 12:59:17 +02:00
parent e4a08d2ec7
commit e811cf0a1d
23 changed files with 1158 additions and 829 deletions

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@@ -128,7 +128,7 @@ class Input {
std::string getControllerName(int controller_index) const;
// Obtiene el indice del controlador a partir de un event.id
int getJoyIndex(int id) const;
int getJoyIndex(SDL_JoystickID id) const;
// Obtiene el SDL_GamepadButton asignado a un input
SDL_GamepadButton getControllerBinding(int controller_index, InputAction input) const;