FIx: El jugador no se moria al caer de alto si se mantenia la tecla de slto pulsada

This commit is contained in:
2022-11-19 09:02:35 +01:00
parent d003b51de4
commit e90c61a416
6 changed files with 29 additions and 11 deletions

View File

@@ -72,7 +72,7 @@ void Screen::blit()
SDL_RenderCopy(renderer, gameCanvas, nullptr, &dest);
// Dibuja las notificaciones
//renderNotifications();
renderNotifications();
// Muestra por pantalla el renderizador
SDL_RenderPresent(renderer);
@@ -356,12 +356,12 @@ void Screen::showText(std::string text)
// Dibuja las notificaciones
void Screen::renderNotifications()
{
// if (!notifyActive)
// {
// return;
// }
//if (!notifyActive)
//{
// return;
//}
SDL_RenderSetLogicalSize(renderer, windowWidth, windowHeight);
//SDL_RenderSetLogicalSize(renderer, windowWidth * options->windowSize, windowHeight * options->windowSize);
notify->render();
SDL_RenderSetLogicalSize(renderer, gameCanvasWidth, gameCanvasHeight);
//SDL_RenderSetLogicalSize(renderer, windowWidth, windowHeight);
}