diff --git a/source/game/scenes/title.cpp b/source/game/scenes/title.cpp index 4fe17410..384bacb3 100644 --- a/source/game/scenes/title.cpp +++ b/source/game/scenes/title.cpp @@ -83,6 +83,7 @@ void Title::handleEvents() { case SDLK_1: exit_scene_ = SceneManager::Scene::GAME; transitionToState(State::FADE_MENU); + Audio::get()->fadeOutMusic(1000); break; case SDLK_2: