name=void main bgColor=black border=magenta tileset=standard.png roomUp=0 roomDown=0 roomLeft=02.room roomRight=0 [tilemap] 03.tmx [/tilemap] [enemy] tileset=bin.png animation=bin.ani width=16 height=8 x=3 y=3 vx=0.4 vy=0 x1=3 y1=3 x2=27 y2=3 color=white [/enemy] [item] tileset=items.png tile=8 x=18 y=13 counter=1 [/item]