# MAKE MONEY room: name: "MAKE MONEY" bgColor: black border: yellow tileSetFile: standard.gif # Room connections (null for no connection) connections: up: 17.yaml down: 54.yaml left: 19.yaml right: null # Item display colors itemColor1: bright_green itemColor2: bright_yellow # Conveyor belt direction: left (-1), none (0), right (1) autoSurface: left # Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Values are 0-based tile indices (0 = empty) tilemap: - [4, 4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4] - [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4] - [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 172, -1, 133, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [556, 556, 556, 556, 556, 556, 133, -1, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 4, 4, 4, 414, 414, 414, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 4] - [4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 516, 366, 4] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 366, 366, 366, 366, 428, 428, -1, 428, 428, 366, 366, 366, 366, 366, 366, 366, 366, 4] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 4, 4] - [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, -1, -1, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61] # Enemies in this room enemies: - animation: code.yaml position: {x: 19, y: 6} velocity: {x: 24.0, y: 0} boundaries: position1: {x: 18, y: 6} position2: {x: 29, y: 6} color: magenta - animation: spider.yaml position: {x: 14, y: 10} velocity: {x: 36.0, y: 0} boundaries: position1: {x: 14, y: 10} position2: {x: 28, y: 10} color: yellow - animation: spider.yaml position: {x: 23, y: 12} velocity: {x: 36.0, y: 0} boundaries: position1: {x: 23, y: 12} position2: {x: 28, y: 12} color: magenta mirror: true - animation: lamp.yaml position: {x: 19, y: 1} velocity: {x: 0, y: 0} boundaries: position1: {x: 19, y: 1} position2: {x: 19, y: 1} color: yellow - animation: lamp.yaml position: {x: 26, y: 1} velocity: {x: 0, y: 0} boundaries: position1: {x: 26, y: 1} position2: {x: 26, y: 1} color: yellow # Items in this room items: - tileSetFile: items.gif tile: 14 position: {x: 19, y: 3} counter: 1 - tileSetFile: items.gif tile: 14 position: {x: 19, y: 3} counter: 1 - tileSetFile: items.gif tile: 14 position: {x: 20, y: 3} counter: 2 - tileSetFile: items.gif tile: 14 position: {x: 21, y: 3} counter: 3 - tileSetFile: items.gif tile: 14 position: {x: 22, y: 3} counter: 4 - tileSetFile: items.gif tile: 14 position: {x: 23, y: 3} counter: 5 - tileSetFile: items.gif tile: 14 position: {x: 24, y: 3} counter: 6 - tileSetFile: items.gif tile: 14 position: {x: 25, y: 3} counter: 7 - tileSetFile: items.gif tile: 14 position: {x: 26, y: 3} counter: 8 - tileSetFile: items.gif tile: 14 position: {x: 27, y: 3} counter: 9 - tileSetFile: items.gif tile: 14 position: {x: 28, y: 3} counter: 10 - tileSetFile: items.gif tile: 14 position: {x: 29, y: 3} counter: 11 - tileSetFile: items.gif tile: 14 position: {x: 30, y: 3} counter: 12 - tileSetFile: items.gif tile: 14 position: {x: 29, y: 12} counter: 13