# THIS CAN'T BE THE BATCAVE room: name: "THIS CAN'T BE THE BATCAVE" bgColor: black border: cyan tileSetFile: standard.gif # Room connections (null for no connection) connections: up: null down: null left: 20.yaml right: 18.yaml # Item display colors itemColor1: cyan itemColor2: blue # Conveyor belt direction: left (-1), none (0), right (1) autoSurface: none # Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Values are 0-based tile indices (0 = empty) tilemap: - [348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 37, 37, 37, 37, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [-1, -1, -1, -1, -1, -1, 37, 37, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, 37, 37, -1, -1, -1, -1, -1, 187] - [-1, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1, -1] - [-1, -1, -1, -1, 37, 37, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1] - [-1, -1, -1, -1, 37, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 37, -1, -1, -1, -1] - [-1, -1, -1, 240, 37, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, 37, 240, -1, -1, -1] - [-1, -1, -1, -1, 37, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 37, -1, -1, -1, -1] - [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37] # Enemies in this room enemies: - animation: batman.yaml position: {x: 10, y: 13} velocity: {x: 48.0, y: 0} boundaries: position1: {x: 5, y: 13} position2: {x: 26, y: 13} color: bright_cyan flip: true - animation: spider.yaml position: {x: 0, y: 1} velocity: {x: 36.0, y: 0} boundaries: position1: {x: 1, y: 1} position2: {x: 31, y: 1} color: cyan mirror: true # Items in this room items: - tileSetFile: items.gif tile: 34 position: {x: 14, y: 6} counter: 1 - tileSetFile: items.gif tile: 34 position: {x: 15, y: 6} counter: 2 - tileSetFile: items.gif tile: 34 position: {x: 16, y: 6} counter: 3 - tileSetFile: items.gif tile: 34 position: {x: 17, y: 6} counter: 4 - tileSetFile: items.gif tile: 34 position: {x: 5, y: 12} counter: 5 - tileSetFile: items.gif tile: 34 position: {x: 26, y: 12} counter: 6