# SILICON BOOBS room: name: "SILICON BOOBS" bgColor: black border: bright_green tileSetFile: standard.gif # Room connections (null for no connection) connections: up: null down: null left: 36.yaml right: 34.yaml # Item display colors itemColor1: green itemColor2: red # Conveyor belt direction: left (-1), none (0), right (1) autoSurface: left # Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Values are 0-based tile indices (0 = empty) tilemap: - [117, 118, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114] - [114, 117, 118, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113] - [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 561, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [139, 115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 119] - [119, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 143] - [143, 115, 406, 407, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115] - [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [139, 115, -1, -1, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 139, 115] - [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119, 139] - [139, 119, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 430, 143, 115] - [115, 143, 430, 431, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [-1, -1, -1, -1, -1, -1, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 139, 115] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [114, 113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114] # Enemies in this room enemies: - animation: jeannine.yaml position: {x: 6, y: 13} velocity: {x: 30.0, y: 0} boundaries: position1: {x: 6, y: 13} position2: {x: 14, y: 13} color: yellow flip: true - animation: jeannine.yaml position: {x: 16, y: 13} velocity: {x: 24.0, y: 0} boundaries: position1: {x: 16, y: 13} position2: {x: 28, y: 13} color: cyan flip: true - animation: jeannine.yaml position: {x: 7, y: 9} velocity: {x: 36.0, y: 0} boundaries: position1: {x: 7, y: 9} position2: {x: 15, y: 9} color: red flip: true - animation: jeannine.yaml position: {x: 16, y: 9} velocity: {x: 24.0, y: 0} boundaries: position1: {x: 16, y: 9} position2: {x: 27, y: 9} color: white flip: true - animation: jeannine.yaml position: {x: 5, y: 5} velocity: {x: 30.0, y: 0} boundaries: position1: {x: 5, y: 5} position2: {x: 12, y: 5} color: green flip: true - animation: chip.yaml position: {x: 16, y: 5} velocity: {x: 24.0, y: 0} boundaries: position1: {x: 16, y: 5} position2: {x: 26, y: 5} color: yellow flip: true # Items in this room items: - tileSetFile: items.gif tile: 57 position: {x: 2, y: 4} counter: 1