name=JINGLE BELLS bgColor=blue border=yellow tileMapFile=26.tmx tileSetFile=standard.png roomUp=0 roomDown=0 roomLeft=25.room roomRight=27.room itemColor1=yellow itemColor2=cyan [enemy] tileSetFile=batman_bell.png animation=batman_bell.ani width=16 height=16 x=1 y=13 vx=0 vy=0 x1=1 y1=13 x2=1 y2=13 color=cyan [/enemy] [enemy] tileSetFile=abad_bell.png animation=abad_bell.ani width=16 height=16 x=29 y=13 vx=0 vy=0 x1=29 y1=13 x2=29 y2=13 color=cyan [/enemy] [enemy] # Campana uno tileSetFile=bell.png animation=bell.ani width=16 height=16 x=1 y=4 vx=0.6 vy=0 x1=1 y1=4 x2=29 y2=4 color=yellow [/enemy] [enemy] # Dong izquierda tileSetFile=dong.png animation=dong.ani width=22 height=16 x=1 y=2 vx=0 vy=0 x1=1 y1=2 x2=1 y2=2 color=yellow [/enemy] [enemy] # Campana dos tileSetFile=bell.png animation=bell.ani width=16 height=16 x=26 y=7 vx=-0.6 vy=0 x1=1 y1=7 x2=29 y2=7 color=yellow [/enemy] [enemy] # Dong derecha tileSetFile=dong.png animation=dong.ani width=22 height=16 x=28 y=2 vx=-0 vy=0 x1=28 y1=2 x2=28 y2=2 color=yellow [/enemy] [enemy] # Campana tres tileSetFile=bell.png animation=bell.ani width=16 height=16 x=1 y=10 vx=0.6 vy=0 x1=1 y1=10 x2=29 y2=10 color=yellow [/enemy] [enemy] # Campana cuatro tileSetFile=bell.png animation=bell.ani width=16 height=16 x=26 y=13 vx=-0.6 vy=0 x1=4 y1=13 x2=26 y2=13 color=yellow [/enemy] [item] tileSetFile=items.png tile=37 x=15 y=3 counter=1 [/item] [item] tileSetFile=items.png tile=37 x=15 y=7 counter=2 [/item] [item] tileSetFile=items.png tile=37 x=15 y=10 counter=3 [/item] [item] tileSetFile=items.png tile=37 x=15 y=13 counter=4 [/item]