name=void main bgColor=black border=magenta tilemap=03.tmx tileset=standard.png roomUp=0 roomDown=0 roomLeft=02.room roomRight=0 autoSurface=left itemColor1=bright_cyan itemColor2=yellow [enemy] tileset=code.png animation=code.ani width=16 height=16 x=3 y=2 vx=0.4 vy=0 x1=3 y1=2 x2=27 y2=2 color=yellow [/enemy] [item] tileset=items.png tile=42 x=21 y=13 counter=1 [/item]