# WELCOME TO MY ABBEY room: name: "WELCOME TO MY ABBEY" bgColor: blue border: yellow tileSetFile: standard.gif # Conexiones de la habitación (null = sin conexión) connections: up: 15.yaml down: null left: 05.yaml right: 25.yaml # Colores de los objetos itemColor1: green itemColor2: bright_blue # Dirección de la cinta transportadora: left, none, right conveyorBelt: none # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile) # Índices de tiles (0 = vacío) tilemap: - [425, 426, 425, 426, 0, 0, 0, 0, 425, 426, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67] - [426, 425, 426, 0, 0, 0, 0, 0, 0, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91] - [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92] - [116, 0, 0, 0, 425, 426, 425, 426, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 402, 403, 403, 116] - [140, 0, 0, 425, 426, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 0, 0, 0, 0, 116] - [31, 0, 0, 0, 425, 426, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 0, 0, 0, 0, 0, 116] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 402, 403, 403, 403, 404, 549, 0, 0, 0, 116] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 0, 0, 0, 0, 0, 0, 0, 549, 0, 0, 116] - [0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 0, 0, 0, 0, 0, 0, 0, 0, 0, 402, 403, 116] - [31, 66, 67, 66, 67, 403, 403, 403, 403, 403, 404, 0, 0, 0, 402, 66, 67, 66, 67, 66, 67, 66, 67, 404, 0, 0, 0, 0, 0, 0, 0, 140] - [31, 90, 91, 90, 91, 225, 0, 0, 0, 0, 0, 0, 0, 0, 91, 90, 91, 90, 91, 90, 91, 90, 91, 225, 0, 0, 0, 0, 0, 0, 0, 31] - [134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 427, 0, 0, 0, 0, 0, 0, 0] - [134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0] - [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89] # Enemigos en esta habitación enemies: - animation: abad.yaml position: {x: 1, y: 13} velocity: {x: 48.0, y: 0} boundaries: position1: {x: 1, y: 13} position2: {x: 23, y: 13} color: yellow flip: true - animation: spider.yaml position: {x: 24, y: 4} velocity: {x: 0, y: 48.0} boundaries: position1: {x: 24, y: 2} position2: {x: 24, y: 7} color: green # Objetos en esta habitación items: - tileSetFile: items.gif tile: 49 position: {x: 7, y: 2} counter: 1 - tileSetFile: items.gif tile: 49 position: {x: 1, y: 14} counter: 2 - tileSetFile: items.gif tile: 49 position: {x: 18, y: 14} counter: 3 - tileSetFile: items.gif tile: 49 position: {x: 30, y: 9} counter: 4 - tileSetFile: items.gif tile: 49 position: {x: 30, y: 4} counter: 5