# TREE TOP room: name: "TREE TOP" bgColor: bright_black border: blue tileSetFile: standard.gif # Conexiones de la habitación (null = sin conexión) connections: up: null down: 09.yaml left: null right: 11.yaml # Colores de los objetos itemColor1: green itemColor2: red # Dirección de la cinta transportadora: left, none, right conveyorBelt: none # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile) # Índices de tiles (0 = vacío) tilemap: - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 304, 0, 304, 304, 0, 304, 0, 304, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 304, 304, 304, 304, 0, 304, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 0, 304, 304, 304, 304, 304, 304, 0, 304, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 0, 304, 304, 304, 304, 0, 304, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 0, 304, 304, 304, 304, 304, 304, 304, 304, 0, 304, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 304, 304, 0, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 304, 304, 304, 304, 304, 304, 304, 0, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 304, 304, 40, 40, 304, 304, 304, 0, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 0, 304, 40, 40, 40, 40, 304, 0, 304, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 304, 40, 40, 40, 40, 304, 304, 0, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 0, 304, 40, 40, 40, 40, 304, 0, 304, 304, 0, 0, 0, 0, 0, 0, 0, 0, 517, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 40, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 517, 85, 85, 85] # No enemies in this room enemies: [] # Objetos en esta habitación items: - tileSetFile: items.gif tile: 16 position: {x: 21, y: 4} counter: 1