forked from jaildesigner-jailgames/jaildoctors_dilemma
320 lines
2.6 KiB
Plaintext
320 lines
2.6 KiB
Plaintext
name=no 25
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bgColor=blue
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border=yellow
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tileMapFile=25.tmx
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tileSetFile=standard.png
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roomUp=0
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roomDown=0
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roomLeft=06.room
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roomRight=26.room
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itemColor1=yellow
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itemColor2=cyan
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[enemy]
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tileSetFile=batman_bell.png
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animation=batman_bell.ani
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width=16
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height=16
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x=14
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y=12
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vx=0
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vy=0
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x1=14
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y1=12
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x2=14
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y2=12
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color=bright_cyan
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[/enemy]
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[enemy]
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tileSetFile=bell.png
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animation=bell.ani
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width=16
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height=16
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x=14
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y=2
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vx=0
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vy=0
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x1=14
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y1=2
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x2=14
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y2=2
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color=yellow
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=5
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y=3
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vx=0
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vy=0
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x1=5
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y1=3
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x2=5
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y2=3
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color=bright_blue
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=6
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y=3
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vx=0
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vy=0
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x1=6
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y1=3
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x2=6
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y2=3
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color=bright_red
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=7
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y=3
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vx=0
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vy=0
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x1=7
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y1=3
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x2=7
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y2=3
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color=bright_magenta
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=8
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y=3
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vx=0
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vy=0
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x1=8
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y1=3
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x2=8
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y2=3
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color=bright_green
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=9
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y=3
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vx=0
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vy=0
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x1=9
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y1=3
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x2=9
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y2=3
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color=bright_cyan
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=10
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y=3
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vx=0
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vy=0
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x1=10
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y1=3
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x2=10
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y2=3
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color=bright_yellow
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=11
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y=3
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vx=0
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vy=0
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x1=11
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y1=3
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x2=11
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y2=3
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color=bright_white
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=12
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y=3
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vx=0
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vy=0
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x1=12
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y1=3
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x2=12
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y2=3
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color=bright_black
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=5
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y=7
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vx=0
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vy=0
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x1=5
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y1=7
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x2=5
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y2=7
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color=blue
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=6
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y=7
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vx=0
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vy=0
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x1=6
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y1=7
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x2=6
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y2=7
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color=red
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=7
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y=7
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vx=0
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vy=0
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x1=7
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y1=7
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x2=7
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y2=7
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color=magenta
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=8
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y=7
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vx=0
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vy=0
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x1=8
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y1=7
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x2=8
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y2=7
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color=green
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=9
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y=7
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vx=0
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vy=0
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x1=9
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y1=7
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x2=9
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y2=7
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color=cyan
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=10
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y=7
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vx=0
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vy=0
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x1=10
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y1=7
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x2=10
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y2=7
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color=yellow
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=11
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y=7
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vx=0
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vy=0
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x1=11
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y1=7
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x2=11
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y2=7
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color=white
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[/enemy]
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[enemy]
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tileSetFile=chip.png
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animation=chip.ani
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width=8
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height=16
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x=12
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y=7
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vx=0
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vy=0
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x1=12
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y1=7
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x2=12
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y2=7
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color=black
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[/enemy]
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[item]
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tileSetFile=items.png
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tile=48
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x=17
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y=8
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counter=1
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[/item] |