forked from jaildesigner-jailgames/jaildoctors_dilemma
26 lines
558 B
C
26 lines
558 B
C
#pragma once
|
|
#include <SDL2/SDL.h>
|
|
|
|
typedef struct jSurface_s *jSurface;
|
|
|
|
jSurface pNewSurface(int w, int h);
|
|
void pDeleteSurface(jSurface surf);
|
|
void pSetDest(jSurface surf);
|
|
void pSetSource(jSurface surf);
|
|
|
|
jSurface pLoadSurface(const char* filename);
|
|
|
|
void pPutPixel(int x, int y, Uint8 color);
|
|
Uint8 pGetPixel(int x, int y);
|
|
|
|
void pBlit(int dx, int dy, int sx, int sy, int w, int h);
|
|
|
|
void pInit(const char *titol, int w, int h, int z);
|
|
|
|
void pSetPal(int index, Uint32 color);
|
|
void pLoadPal(const char *filename);
|
|
|
|
void pCls(Uint8 color);
|
|
|
|
void pFlip();
|