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JailDoctor/jdd_opendingux
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6052be0c3819c362d78567226a656eab7ae9a16a
jdd_opendingux/source/game/scenes
History
Sergio Valor 6052be0c38 corregit bug en el modo invulnerable si caies de molt alt, es quedava marcat com mort i al llevar la invulnerabilitat, moria
2025-11-21 23:14:40 +01:00
..
credits.cpp
posat orden en defaults i defines
2025-11-21 09:30:33 +01:00
credits.hpp
style: deixant guapetes les capçaleres de les classes
2025-11-10 13:53:29 +01:00
ending2.cpp
posat orden en defaults i defines
2025-11-21 09:30:33 +01:00
ending2.hpp
posat orden en defaults i defines
2025-11-21 09:30:33 +01:00
ending.cpp
afegit fade de audio al final de Ending
2025-11-21 20:06:30 +01:00
ending.hpp
afegit fade de audio al final de Ending
2025-11-21 20:06:30 +01:00
game_over.cpp
posat orden en defaults i defines
2025-11-21 09:30:33 +01:00
game_over.hpp
clang-format
2025-11-21 18:02:53 +01:00
game.cpp
corregit bug en el modo invulnerable si caies de molt alt, es quedava marcat com mort i al llevar la invulnerabilitat, moria
2025-11-21 23:14:40 +01:00
game.hpp
ara pots recolocar al jugador en debug amb el ratoli
2025-11-21 21:16:03 +01:00
loading_screen.cpp
unificats els resources en un namespace
2025-11-11 10:04:57 +01:00
loading_screen.hpp
clang-format
2025-11-21 18:02:53 +01:00
logo.cpp
linter
2025-11-19 20:21:45 +01:00
logo.hpp
clang-format
2025-11-21 18:02:53 +01:00
title.cpp
posat orden en defaults i defines
2025-11-21 09:30:33 +01:00
title.hpp
clang-format
2025-11-21 18:02:53 +01:00
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