Files
jdd_opendingux/data/room/48.room

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name=WELCOME TO THE JAILBATTLE
bgColor=green
border=bright_green
tileMapFile=48.tmx
tileSetFile=standard.png
roomUp=0
roomDown=49.room
roomLeft=0
roomRight=47.room
itemColor1=white
itemColor2=green
[enemy]
tileSetFile=jb_human.png
animation=jb_human.ani
width=11
height=13
x=17
y=6
vx=0.5
vy=0
x1=12
y1=6
x2=27
y2=6
color=white
flip=true
[/enemy]
[enemy]
tileSetFile=jb_human.png
animation=jb_human.ani
width=11
height=13
x=2
y=13
vx=0.6
vy=0
x1=2
y1=13
x2=16
y2=13
color=white
flip=true
[/enemy]
[enemy]
tileSetFile=jb_human.png
animation=jb_human.ani
width=11
height=13
x=29
y=10
vx=0
vy=0.2
x1=29
y1=10
x2=29
y2=13
color=white
flip=true
[/enemy]
[item]
tileSetFile=items.png
tile=19
x=27
y=11
counter=1
[/item]
[item]
tileSetFile=items.png
tile=19
x=3
y=3
counter=2
[/item]
[item]
tileSetFile=items.png
tile=19
x=23
y=4
counter=3
[/item]