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jdd_opendingux/data/room/02.room

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name=road to the jail
bgColor=black
border=cyan
tileMapFile=02.tmx
tileSetFile=standard.png
roomUp=0
roomDown=04.room
roomLeft=01.room
roomRight=03.room
[enemy]
tileSetFile=diskette.png
animation=diskette.ani
width=16
height=16
x=5
y=6
vx=0
vy=0.4
x1=5
y1=4
x2=5
y2=10
color=bright_red
[/enemy]
[enemy]
tileSetFile=diskette.png
animation=diskette.ani
width=16
height=16
x=13
y=1
vx=0
vy=0.4
x1=13
y1=1
x2=13
y2=9
color=red
[/enemy]
[enemy]
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=8
y=13
vx=0.4
vy=0
x1=8
y1=13
x2=23
y2=13
color=yellow
[/enemy]
[item]
tileSetFile=items.png
tile=21
x=1
y=9
counter=1
[/item]