Commit before the BIG changes...
This commit is contained in:
2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,3 +1,3 @@
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||||
mini.exe
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||||
mini
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||||
vscode/*
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.vscode/*
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4
game.ini
Normal file
4
game.ini
Normal file
@@ -0,0 +1,4 @@
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title=AEE: El Laberinto de Akhenotep
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width=160
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height=120
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zoom=4
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187
lua.cpp
187
lua.cpp
@@ -23,7 +23,7 @@ extern "C" {
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}
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uint8_t c0 = luaL_checkinteger(L, 1);
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uint8_t c1 = luaL_checkinteger(L, 2);
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uint8_t p = luaL_optinteger(L, 1, 0);
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uint8_t p = luaL_optinteger(L, 3, 0);
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pal(c0, c1, p);
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return 0;
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}
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@@ -41,8 +41,8 @@ extern "C" {
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}
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static int cpp_pset(lua_State *L) {
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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if (lua_gettop(L) > 2) {
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uint8_t color = luaL_checkinteger(L, 3);
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pset(x, y, color);
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@@ -53,17 +53,17 @@ extern "C" {
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}
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static int cpp_pget(lua_State *L) {
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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lua_pushinteger(L, pget(x, y));
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return 1;
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}
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static int cpp_line(lua_State *L) {
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int x0 = luaL_checkinteger(L, 1);
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int y0 = luaL_checkinteger(L, 2);
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int x1 = luaL_checkinteger(L, 3);
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int y1 = luaL_checkinteger(L, 4);
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int x0 = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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int y1 = luaL_checknumber(L, 4);
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if (lua_gettop(L) > 4) {
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uint8_t color = luaL_checkinteger(L, 5);
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line(x0, y0, x1, y1, color);
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@@ -74,9 +74,9 @@ extern "C" {
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}
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static int cpp_hline(lua_State *L) {
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int x0 = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int x1 = luaL_checkinteger(L, 3);
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int x0 = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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if (lua_gettop(L) > 3) {
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uint8_t color = luaL_checkinteger(L, 4);
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hline(x0, y, x1, color);
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@@ -87,9 +87,9 @@ extern "C" {
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}
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static int cpp_vline(lua_State *L) {
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int x = luaL_checkinteger(L, 1);
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int y0 = luaL_checkinteger(L, 2);
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int y1 = luaL_checkinteger(L, 3);
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int x = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int y1 = luaL_checknumber(L, 3);
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if (lua_gettop(L) > 3) {
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uint8_t color = luaL_checkinteger(L, 4);
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vline(x, y0, y1, color);
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@@ -100,10 +100,10 @@ extern "C" {
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}
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static int cpp_rect(lua_State *L) {
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int x0 = luaL_checkinteger(L, 1);
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int y0 = luaL_checkinteger(L, 2);
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int x1 = luaL_checkinteger(L, 3);
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int y1 = luaL_checkinteger(L, 4);
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int x0 = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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int y1 = luaL_checknumber(L, 4);
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if (lua_gettop(L) > 4) {
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uint8_t color = luaL_checkinteger(L, 5);
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rect(x0, y0, x1, y1, color);
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@@ -114,10 +114,10 @@ extern "C" {
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}
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static int cpp_rectfill(lua_State *L) {
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int x0 = luaL_checkinteger(L, 1);
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int y0 = luaL_checkinteger(L, 2);
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int x1 = luaL_checkinteger(L, 3);
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int y1 = luaL_checkinteger(L, 4);
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int x0 = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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int y1 = luaL_checknumber(L, 4);
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if (lua_gettop(L) > 4) {
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uint8_t color = luaL_checkinteger(L, 5);
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rectfill(x0, y0, x1, y1, color);
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@@ -136,8 +136,8 @@ extern "C" {
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static int cpp_print(lua_State *L) {
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const char* str = luaL_checkstring(L, 1);
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int x = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 3);
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int x = luaL_checknumber(L, 2);
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int y = luaL_checknumber(L, 3);
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if (lua_gettop(L) > 3) {
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uint8_t color = luaL_checkinteger(L, 4);
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print(str, x, y, color);
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@@ -148,10 +148,10 @@ extern "C" {
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}
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static int cpp_clip(lua_State *L) {
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int w = luaL_checkinteger(L, 3);
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int h = luaL_checkinteger(L, 4);
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int w = luaL_checknumber(L, 3);
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int h = luaL_checknumber(L, 4);
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clip(x, y, w, h);
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return 0;
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}
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@@ -164,9 +164,9 @@ extern "C" {
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}
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static int cpp_circ(lua_State *L) {
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int r = luaL_optinteger(L, 3, 4);
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int r = luaL_optnumber(L, 3, 4);
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if (lua_gettop(L) > 3) {
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uint8_t color = luaL_checkinteger(L, 4);
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circ(x, y, r, color);
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@@ -177,9 +177,9 @@ extern "C" {
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}
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static int cpp_circfill(lua_State *L) {
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int r = luaL_optinteger(L, 3, 4);
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int r = luaL_optnumber(L, 3, 4);
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if (lua_gettop(L) > 3) {
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uint8_t color = luaL_checkinteger(L, 4);
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circfill(x, y, r, color);
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@@ -190,10 +190,10 @@ extern "C" {
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}
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static int cpp_oval(lua_State *L) {
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int x0 = luaL_checkinteger(L, 1);
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int y0 = luaL_checkinteger(L, 2);
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int x1 = luaL_checkinteger(L, 3);
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int y1 = luaL_checkinteger(L, 4);
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int x0 = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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int y1 = luaL_checknumber(L, 4);
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if (lua_gettop(L) > 4) {
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uint8_t color = luaL_checkinteger(L, 5);
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oval(x0, y0, x1, y1, color);
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@@ -204,10 +204,10 @@ extern "C" {
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}
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static int cpp_ovalfill(lua_State *L) {
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int x0 = luaL_checkinteger(L, 1);
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int y0 = luaL_checkinteger(L, 2);
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int x1 = luaL_checkinteger(L, 3);
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int y1 = luaL_checkinteger(L, 4);
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int x0 = luaL_checknumber(L, 1);
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int y0 = luaL_checknumber(L, 2);
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int x1 = luaL_checknumber(L, 3);
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int y1 = luaL_checknumber(L, 4);
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if (lua_gettop(L) > 4) {
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uint8_t color = luaL_checkinteger(L, 5);
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ovalfill(x0, y0, x1, y1, color);
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@@ -218,8 +218,8 @@ extern "C" {
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}
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static int cpp_sset(lua_State *L) {
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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if (lua_gettop(L) > 2) {
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uint8_t color = luaL_checkinteger(L, 3);
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sset(x, y, color);
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@@ -230,16 +230,16 @@ extern "C" {
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}
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static int cpp_sget(lua_State *L) {
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int x = luaL_checkinteger(L, 1);
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int y = luaL_checkinteger(L, 2);
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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lua_pushinteger(L, sget(x, y));
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return 1;
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}
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static int cpp_spr(lua_State *L) {
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uint8_t n = luaL_checkinteger(L, 1);
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int x = luaL_checkinteger(L, 2);
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int y = luaL_checkinteger(L, 3);
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int x = luaL_checknumber(L, 2);
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int y = luaL_checknumber(L, 3);
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float w = luaL_optnumber(L, 4, 1.0f);
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float h = luaL_optnumber(L, 5, 1.0f);
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bool flip_x = lua_toboolean(L, 6);
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@@ -249,14 +249,14 @@ extern "C" {
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}
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static int cpp_sspr(lua_State *L) {
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int sx = luaL_checkinteger(L, 1);
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int sy = luaL_checkinteger(L, 2);
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||||
int sw = luaL_checkinteger(L, 3);
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||||
int sh = luaL_checkinteger(L, 4);
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||||
int dx = luaL_checkinteger(L, 5);
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||||
int dy = luaL_checkinteger(L, 6);
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||||
int dw = luaL_optinteger(L, 7, 0);
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||||
int dh = luaL_optinteger(L, 8, 0);
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||||
int sx = luaL_checknumber(L, 1);
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||||
int sy = luaL_checknumber(L, 2);
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||||
int sw = luaL_checknumber(L, 3);
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||||
int sh = luaL_checknumber(L, 4);
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||||
int dx = luaL_checknumber(L, 5);
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||||
int dy = luaL_checknumber(L, 6);
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||||
int dw = luaL_optnumber(L, 7, 0);
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||||
int dh = luaL_optnumber(L, 8, 0);
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||||
bool flip_x = lua_toboolean(L, 9);
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||||
bool flip_y = lua_toboolean(L, 10);
|
||||
sspr(sx, sy, sw, sh, dx, dy, dw, dh, flip_x, flip_y);
|
||||
@@ -264,10 +264,10 @@ extern "C" {
|
||||
}
|
||||
|
||||
static int cpp_tline(lua_State *L) {
|
||||
int x0 = luaL_checkinteger(L, 1);
|
||||
int y0 = luaL_checkinteger(L, 2);
|
||||
int x1 = luaL_checkinteger(L, 3);
|
||||
int y1 = luaL_checkinteger(L, 4);
|
||||
int x0 = luaL_checknumber(L, 1);
|
||||
int y0 = luaL_checknumber(L, 2);
|
||||
int x1 = luaL_checknumber(L, 3);
|
||||
int y1 = luaL_checknumber(L, 4);
|
||||
float mx = luaL_checknumber(L, 5);
|
||||
float my = luaL_checknumber(L, 6);
|
||||
float mdx = luaL_optnumber(L, 7, 0.125f);
|
||||
@@ -277,9 +277,9 @@ extern "C" {
|
||||
}
|
||||
|
||||
static int cpp_thline(lua_State *L) {
|
||||
int x0 = luaL_checkinteger(L, 1);
|
||||
int y = luaL_checkinteger(L, 2);
|
||||
int x1 = luaL_checkinteger(L, 3);
|
||||
int x0 = luaL_checknumber(L, 1);
|
||||
int y = luaL_checknumber(L, 2);
|
||||
int x1 = luaL_checknumber(L, 3);
|
||||
float mx = luaL_checknumber(L, 4);
|
||||
float my = luaL_checknumber(L, 5);
|
||||
float mdx = luaL_optnumber(L, 6, 0.125f);
|
||||
@@ -289,9 +289,9 @@ extern "C" {
|
||||
}
|
||||
|
||||
static int cpp_tvline(lua_State *L) {
|
||||
int x = luaL_checkinteger(L, 1);
|
||||
int y0 = luaL_checkinteger(L, 2);
|
||||
int y1 = luaL_checkinteger(L, 3);
|
||||
int x = luaL_checknumber(L, 1);
|
||||
int y0 = luaL_checknumber(L, 2);
|
||||
int y1 = luaL_checknumber(L, 3);
|
||||
float mx = luaL_checknumber(L, 4);
|
||||
float my = luaL_checknumber(L, 5);
|
||||
float mdx = luaL_optnumber(L, 6, 0.0f);
|
||||
@@ -301,27 +301,27 @@ extern "C" {
|
||||
}
|
||||
|
||||
static int cpp_mset(lua_State *L) {
|
||||
int celx = luaL_checkinteger(L, 1);
|
||||
int cely = luaL_checkinteger(L, 2);
|
||||
int celx = luaL_checknumber(L, 1);
|
||||
int cely = luaL_checknumber(L, 2);
|
||||
uint8_t snum = luaL_checkinteger(L, 3);
|
||||
mset(celx, cely, snum);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int cpp_mget(lua_State *L) {
|
||||
int celx = luaL_checkinteger(L, 1);
|
||||
int cely = luaL_checkinteger(L, 2);
|
||||
int celx = luaL_checknumber(L, 1);
|
||||
int cely = luaL_checknumber(L, 2);
|
||||
lua_pushinteger(L, mget(celx, cely));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int cpp_map(lua_State *L) {
|
||||
uint8_t celx = luaL_checkinteger(L, 1);
|
||||
uint8_t cely = luaL_checkinteger(L, 2);
|
||||
int sx = luaL_checkinteger(L, 3);
|
||||
int sy = luaL_checkinteger(L, 4);
|
||||
uint8_t celw = luaL_checkinteger(L, 5);
|
||||
uint8_t celh = luaL_checkinteger(L, 6);
|
||||
uint8_t celx = luaL_checknumber(L, 1);
|
||||
uint8_t cely = luaL_checknumber(L, 2);
|
||||
int sx = luaL_checknumber(L, 3);
|
||||
int sy = luaL_checknumber(L, 4);
|
||||
uint8_t celw = luaL_checknumber(L, 5);
|
||||
uint8_t celh = luaL_checknumber(L, 6);
|
||||
uint8_t layer = luaL_optinteger(L, 7, 0);
|
||||
map(celx, cely, sx, sy, celw, celh, layer);
|
||||
return 0;
|
||||
@@ -339,6 +339,27 @@ extern "C" {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int cpp_mouseX(lua_State *L) {
|
||||
lua_pushinteger(L, mouseX());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int cpp_mouseY(lua_State *L) {
|
||||
lua_pushinteger(L, mouseY());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int cpp_mouseWheel(lua_State *L) {
|
||||
lua_pushinteger(L, mouseWheel());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int cpp_mouseButton(lua_State *L) {
|
||||
uint8_t i = luaL_checkinteger(L, 1);
|
||||
lua_pushboolean(L, mouseButton(i));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int cpp_time(lua_State *L) {
|
||||
lua_pushnumber(L, time());
|
||||
return 1;
|
||||
@@ -414,7 +435,11 @@ extern "C" {
|
||||
srand(x);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int cpp_tostr(lua_State *L) {
|
||||
int val = luaL_checknumber(L, 1);
|
||||
lua_pushstring(L, tostr(val));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
lua_State *L;
|
||||
@@ -467,6 +492,11 @@ void lua_init() {
|
||||
lua_pushcfunction(L,cpp_map); lua_setglobal(L, "map");
|
||||
lua_pushcfunction(L,cpp_btn); lua_setglobal(L, "btn");
|
||||
lua_pushcfunction(L,cpp_btnp); lua_setglobal(L, "btnp");
|
||||
lua_pushcfunction(L,cpp_mouseX); lua_setglobal(L, "mouseX");
|
||||
lua_pushcfunction(L,cpp_mouseY); lua_setglobal(L, "mouseY");
|
||||
lua_pushcfunction(L,cpp_mouseWheel); lua_setglobal(L, "mouseWheel");
|
||||
lua_pushcfunction(L,cpp_mouseButton); lua_setglobal(L, "mouseButton");
|
||||
|
||||
lua_pushcfunction(L,cpp_time); lua_setglobal(L, "time");
|
||||
lua_pushcfunction(L,cpp_abs); lua_setglobal(L, "abs");
|
||||
lua_pushcfunction(L,cpp_ceil); lua_setglobal(L, "ceil");
|
||||
@@ -481,6 +511,7 @@ void lua_init() {
|
||||
lua_pushcfunction(L,cpp_min); lua_setglobal(L, "min");
|
||||
lua_pushcfunction(L,cpp_rnd); lua_setglobal(L, "rnd");
|
||||
lua_pushcfunction(L,cpp_srand); lua_setglobal(L, "srand");
|
||||
lua_pushcfunction(L,cpp_tostr); lua_setglobal(L, "tostr");
|
||||
|
||||
lua_pushinteger(L, 0); lua_setglobal(L, "KEY_UNKNOWN");
|
||||
lua_pushinteger(L, 4); lua_setglobal(L, "KEY_A");
|
||||
|
||||
50
mini.cpp
50
mini.cpp
@@ -1,8 +1,17 @@
|
||||
#include "mini.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "lua.h"
|
||||
|
||||
struct surface_t {
|
||||
uint8_t *pointer;
|
||||
uint16_t w, h;
|
||||
uint32_t size_in_bytes;
|
||||
};
|
||||
|
||||
#define swap(a, b) {auto tmp=a;a=b;b=tmp;}
|
||||
|
||||
char window_title[256];
|
||||
#define SCREEN_WIDTH 160
|
||||
#define SCREEN_HEIGHT 120
|
||||
#define SCREEN_SIZE_BYTES SCREEN_WIDTH*SCREEN_HEIGHT
|
||||
@@ -43,11 +52,15 @@ uint8_t tiles[TILES_SIZE_BYTES];
|
||||
uint32_t palette[16] = { 0x1a1c2c00, 0x5d275d00, 0xb13e5300, 0xef7d5700, 0xffcd7500, 0xa7f07000, 0x38b76400, 0x25717900,
|
||||
0x29366f00, 0x3b5dc900, 0x41a6f600, 0x73eff700, 0xf4f4f400, 0x94b0c200, 0x566c8600, 0x333c5700 };
|
||||
|
||||
const char base64[65] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
||||
|
||||
char base64font[241] = "00@B@]0X__OnZDYK[G10:9BTDEG5j20@1h000RB:_]OBjW?odl]Wlil9_oTT__omT@@02:DA477ADid@Z=nm]_[g9a[]oIi?;a9m]_mBjGB[M]99o_][]e]M"
|
||||
"_?A]c_[eiLGBZ]e]mZ]o]Z]mlW:O9IABdTdZ000hR00__H[7?iH]3Oih;1?mXm5GjhB3M]897o]H]5^Mhm1ZchM5>LhB2]eXm2]oXZ5mlh<gJbBBJbJP?0Zm";
|
||||
|
||||
uint16_t font[96];
|
||||
|
||||
char base64glyphs[193] = "/h/AqV/hhhh/GMYYMGz/t/eS33H477wsjjswY4IOPHEFFVVVAVAVAVIc+dJHMMM/h/qBgBgVqq+//eIUi/dJzhAAhzAAA/eM"
|
||||
"AMShAAAQsjAAAwsjAAAeSzAAAcU3AAAEqRAAABVaiAAMezhAAAAAMAADH4wAASb2SAAMAttAQYcefACGOe+AAAVVAAAAbbAA";
|
||||
|
||||
const int debug_line_size = (SCREEN_WIDTH/4);
|
||||
const int debug_num_lines = (SCREEN_HEIGHT/6);
|
||||
const int debug_total_size = debug_line_size*debug_num_lines;
|
||||
@@ -58,9 +71,30 @@ int debug_cursor = 0;
|
||||
const Uint8 *keys;
|
||||
Uint8 key_just_pressed = 0;
|
||||
|
||||
int mouse_x, mouse_y;
|
||||
int mouse_x, mouse_y, mouse_wheel;
|
||||
Uint32 mouse_buttons;
|
||||
|
||||
char* get_value(char* line) {
|
||||
char* equal_character = strchr(line, '=');
|
||||
if (equal_character == NULL) return NULL;
|
||||
*equal_character = '\0';
|
||||
return ++equal_character;
|
||||
}
|
||||
|
||||
void read_ini() {
|
||||
FILE *f = fopen("game.ini", "r");
|
||||
char line[256];
|
||||
|
||||
if (f == NULL) return;
|
||||
while (fgets(line, sizeof(line), f)) {
|
||||
char *value = get_value(line);
|
||||
if (value != NULL) {
|
||||
//if (strcmp(value, "title") == 0)
|
||||
}
|
||||
}
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void reinit() {
|
||||
ds::pen_color = 6;
|
||||
ds::cam[0] = ds::cam[1] = 0;
|
||||
@@ -111,6 +145,7 @@ int main(int argc,char*argv[]){
|
||||
|
||||
while(!exit) {
|
||||
key_just_pressed = 0;
|
||||
mouse_wheel = 0;
|
||||
while(SDL_PollEvent(&mini_eve)) {
|
||||
if (mini_eve.type == SDL_QUIT) { exit=true; break; }
|
||||
if (mini_eve.type == SDL_KEYDOWN) {
|
||||
@@ -131,6 +166,9 @@ int main(int argc,char*argv[]){
|
||||
key_just_pressed = mini_eve.key.keysym.scancode;
|
||||
}
|
||||
}
|
||||
if (mini_eve.type == SDL_MOUSEWHEEL) {
|
||||
mouse_wheel = mini_eve.wheel.y;
|
||||
}
|
||||
}
|
||||
keys = SDL_GetKeyboardState(NULL);
|
||||
mouse_buttons = SDL_GetMouseState(&mouse_x, &mouse_y);
|
||||
@@ -608,6 +646,10 @@ int mouseY() {
|
||||
return mouse_y;
|
||||
}
|
||||
|
||||
int mouseWheel() {
|
||||
return mouse_wheel;
|
||||
}
|
||||
|
||||
bool mouseButton(uint8_t i) {
|
||||
return mouse_buttons & SDL_BUTTON(i);
|
||||
}
|
||||
@@ -672,6 +714,10 @@ int rnd(int x) {
|
||||
srand(x);
|
||||
}*/
|
||||
|
||||
char tostr_tmp[256];
|
||||
const char* tostr(int val) {
|
||||
return SDL_itoa(val, tostr_tmp, 10);
|
||||
}
|
||||
|
||||
void debug_one_line_up() {
|
||||
for (int i=0; i<debug_total_size-debug_line_size;++i) debug_text[i] = debug_text[i+debug_line_size];
|
||||
|
||||
3
mini.h
3
mini.h
@@ -183,6 +183,7 @@ bool btnp(uint8_t i);
|
||||
|
||||
int mouseX();
|
||||
int mouseY();
|
||||
int mouseWheel();
|
||||
bool mouseButton(uint8_t i);
|
||||
|
||||
float time();
|
||||
@@ -207,6 +208,8 @@ float min(float x, float y);
|
||||
int rnd(int x);
|
||||
//void srand(int x);
|
||||
|
||||
const char* tostr(int val);
|
||||
|
||||
void debug(const char *str);
|
||||
void pdebug();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user