[NEW] extended palette functions
[DEL] old palette functions [MODIF] mouse function names [MODIF] map function params now are ints [NEW] ascii function [NEW] strlen function
This commit is contained in:
4
game.ini
4
game.ini
@@ -1,4 +1,4 @@
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title=AEE: El Laberinto de Akhenotep
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title=HOLA MINI
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width=160
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height=120
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zoom=4
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zoom=3
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38
game.lua
38
game.lua
@@ -1,38 +1,12 @@
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x=0
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function text(str, x, y, color)
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palt(0, false)
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print(str, x-1, y-1, 0)
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print(str, x , y-1, 0)
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print(str, x+1, y-1, 0)
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print(str, x-1, y , 0)
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print(str, x+1, y , 0)
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print(str, x-1, y+1, 0)
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print(str, x , y+1, 0)
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print(str, x+1, y+1, 0)
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palt()
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print(str, x, y, color)
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function _init()
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text="HOLA MINI"
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end
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function _update()
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cls(1)
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camera(x, 0)
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if btn(KEY_LEFT) then x = x + 1 end
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if btn(KEY_RIGHT) then x = x - 1 end
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map(0, 0, 0, 0, 16, 16)
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rectfill(10, 10, 114, 40, 12)
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palt(0, false) palt(9, true)
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rect(10, 10, 114, 40, 0)
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spr(16, 18, 40, 1, 1, true)
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sspr(24, 0, 16, 16, 10, 50, 16, 16, false, false)
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palt()
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text("HOLA, ESTA ES LA PRIMERA", 14, 15, 5)
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text("DEMO DEL NOU E INCREIBLE", 14, 23, 5)
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text("JAIL'S ADVENTURE 2!", 14, 31, 5)
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circfill(64, 64, 20)
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sset(9, 9, 6)
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--ovalfill(30,10,100,100,8)
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tline(10, 50, 10, 91, 1.125, 1, 0.0, 1.0/32.0)
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line(10, 101, 41, 101, 9)
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cls(20)
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print(text,x,60)
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x=x+1
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if x>160 then x=-strlen(text)*4 end
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end
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77
lua.cpp
77
lua.cpp
@@ -52,7 +52,32 @@ extern "C" {
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return 0;
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}
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static int cpp_pal(lua_State *L) {
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static int cpp_loadpal(lua_State *L) {
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const char* str = luaL_checkstring(L, 1);
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loadpal(str);
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return 0;
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}
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static int cpp_setpal(lua_State *L) {
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uint8_t index = luaL_checkinteger(L, 1);
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uint8_t color = luaL_checkinteger(L, 2);
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setpal(index, color);
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return 0;
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}
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static int cpp_getpal(lua_State *L) {
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uint8_t index = luaL_checkinteger(L, 1);
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lua_pushinteger(L, getpal(index));
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return 1;
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}
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static int cpp_settrans(lua_State *L) {
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uint8_t index = luaL_checkinteger(L, 1);
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settrans(index);
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return 0;
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}
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static int cpp_gettrans(lua_State *L) {
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lua_pushinteger(L, gettrans());
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return 1;
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}
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/* static int cpp_pal(lua_State *L) {
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int numargs = lua_gettop(L);
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switch (numargs) {
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case 0: pal(); return 0;
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@@ -75,7 +100,7 @@ extern "C" {
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bool t = lua_toboolean(L, 2);
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palt(col, t);
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return 0;
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}
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}*/
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static int cpp_pset(lua_State *L) {
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int x = luaL_checknumber(L, 1);
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@@ -376,24 +401,24 @@ extern "C" {
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return 1;
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}
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static int cpp_mouseX(lua_State *L) {
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lua_pushinteger(L, mouseX());
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static int cpp_mousex(lua_State *L) {
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lua_pushinteger(L, mousex());
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return 1;
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}
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static int cpp_mouseY(lua_State *L) {
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lua_pushinteger(L, mouseY());
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static int cpp_mousey(lua_State *L) {
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lua_pushinteger(L, mousey());
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return 1;
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}
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static int cpp_mouseWheel(lua_State *L) {
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lua_pushinteger(L, mouseWheel());
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static int cpp_mwheel(lua_State *L) {
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lua_pushinteger(L, mwheel());
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return 1;
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}
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static int cpp_mouseButton(lua_State *L) {
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static int cpp_mbtn(lua_State *L) {
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uint8_t i = luaL_checkinteger(L, 1);
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lua_pushboolean(L, mouseButton(i));
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lua_pushboolean(L, mbtn(i));
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return 1;
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}
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@@ -477,6 +502,17 @@ extern "C" {
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lua_pushstring(L, tostr(val));
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return 1;
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}
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static int cpp_ascii(lua_State *L) {
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const char* str = luaL_checkstring(L, 1);
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int index = luaL_checkinteger(L, 2);
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lua_pushinteger(L, ascii(str, index));
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return 1;
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}
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static int cpp_strlen(lua_State *L) {
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const char* str = luaL_checkstring(L, 1);
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lua_pushinteger(L, strlen(str));
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return 1;
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}
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}
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lua_State *L;
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@@ -507,8 +543,15 @@ void lua_init() {
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lua_pushcfunction(L,cpp_cls); lua_setglobal(L, "cls");
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lua_pushcfunction(L,cpp_color); lua_setglobal(L, "color");
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lua_pushcfunction(L,cpp_pal); lua_setglobal(L, "pal");
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lua_pushcfunction(L,cpp_palt); lua_setglobal(L, "palt");
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lua_pushcfunction(L,cpp_loadpal); lua_setglobal(L, "loadpal");
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lua_pushcfunction(L,cpp_setpal); lua_setglobal(L, "setpal");
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lua_pushcfunction(L,cpp_getpal); lua_setglobal(L, "getpal");
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lua_pushcfunction(L,cpp_settrans); lua_setglobal(L, "settrans");
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lua_pushcfunction(L,cpp_gettrans); lua_setglobal(L, "gettrans");
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/*lua_pushcfunction(L,cpp_pal); lua_setglobal(L, "pal");
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lua_pushcfunction(L,cpp_palt); lua_setglobal(L, "palt");*/
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lua_pushcfunction(L,cpp_pset); lua_setglobal(L, "pset");
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lua_pushcfunction(L,cpp_pget); lua_setglobal(L, "pget");
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lua_pushcfunction(L,cpp_line); lua_setglobal(L, "line");
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@@ -536,10 +579,10 @@ void lua_init() {
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lua_pushcfunction(L,cpp_map); lua_setglobal(L, "map");
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lua_pushcfunction(L,cpp_btn); lua_setglobal(L, "btn");
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lua_pushcfunction(L,cpp_btnp); lua_setglobal(L, "btnp");
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lua_pushcfunction(L,cpp_mouseX); lua_setglobal(L, "mouseX");
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lua_pushcfunction(L,cpp_mouseY); lua_setglobal(L, "mouseY");
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lua_pushcfunction(L,cpp_mouseWheel); lua_setglobal(L, "mouseWheel");
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lua_pushcfunction(L,cpp_mouseButton); lua_setglobal(L, "mouseButton");
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lua_pushcfunction(L,cpp_mousex); lua_setglobal(L, "mousex");
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lua_pushcfunction(L,cpp_mousey); lua_setglobal(L, "mousey");
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lua_pushcfunction(L,cpp_mwheel); lua_setglobal(L, "mwheel");
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lua_pushcfunction(L,cpp_mbtn); lua_setglobal(L, "mbtn");
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lua_pushcfunction(L,cpp_time); lua_setglobal(L, "time");
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lua_pushcfunction(L,cpp_abs); lua_setglobal(L, "abs");
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@@ -556,6 +599,8 @@ void lua_init() {
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lua_pushcfunction(L,cpp_rnd); lua_setglobal(L, "rnd");
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lua_pushcfunction(L,cpp_srand); lua_setglobal(L, "srand");
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lua_pushcfunction(L,cpp_tostr); lua_setglobal(L, "tostr");
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lua_pushcfunction(L,cpp_ascii); lua_setglobal(L, "ascii");
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lua_pushcfunction(L,cpp_strlen); lua_setglobal(L, "strlen");
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lua_pushinteger(L, 0); lua_setglobal(L, "KEY_UNKNOWN");
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lua_pushinteger(L, 4); lua_setglobal(L, "KEY_A");
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8
main.cpp
8
main.cpp
@@ -9,15 +9,15 @@ void do_terminal() {
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void do_sprite_editor() {
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cls(14);
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palt(0, false);
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//palt(0, false);
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rectfill(0, 0, 160, 7, 2);
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rectfill(0, 115, 160, 119, 2);
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sspr(0, 0, 128, 32, 0, 83);
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sspr(0, 0, 8, 8, 8, 16, 64, 64);
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rect(8, 16, 72, 80, 0);
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spr(17, mouseX(), mouseY());
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if (mouseButton(1) && mouseX()>=8 && mouseY()>=8 && mouseX()<72 && mouseY()<72) {
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sset((mouseX()-8)/8, (mouseY()-16)/8);
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spr(17, mousex(), mousey());
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if (mbtn(1) && mousex()>=8 && mousey()>=8 && mousex()<72 && mousey()<72) {
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sset((mousex()-8)/8, (mousey()-16)/8);
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}
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}
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81
mini.cpp
81
mini.cpp
@@ -33,9 +33,9 @@ namespace ds {
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int cam[2] = {0, 0};
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int clip[4] = {0, 0, screen_width, screen_height};
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int clp[4] = {0, 0, screen_width-1, screen_height-1};
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uint8_t draw_palette[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
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uint8_t screen_palette[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
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bool trans[16] = {true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false};
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//uint8_t draw_palette[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
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//uint8_t screen_palette[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
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uint8_t trans = 0;
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uint16_t fill_pattern = 0b1111111111111111;
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bool fill_trans = false;
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}
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@@ -46,7 +46,7 @@ SDL_Texture *mini_bak;
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Uint32 *pixels;
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int pitch;
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uint32_t palette[16] = { 0x001a1c2c, 0x005d275d, 0x00b13e53, 0x00ef7d57, 0x00ffcd75, 0x00a7f070, 0x0038b764, 0x00257179,
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uint32_t palette[256] = { 0x001a1c2c, 0x005d275d, 0x00b13e53, 0x00ef7d57, 0x00ffcd75, 0x00a7f070, 0x0038b764, 0x00257179,
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0x0029366f, 0x003b5dc9, 0x0041a6f6, 0x0073eff7, 0x00f4f4f4, 0x0094b0c2, 0x00566c86, 0x00333c57 };
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const char base64[65] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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@@ -118,9 +118,9 @@ void reinit() {
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ds::cam[0] = ds::cam[1] = 0;
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ds::clip[0] = ds::clip[1] = 0; ds::clip[2] = screen_width; ds::clip[3] = screen_height;
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ds::clp[0] = ds::clp[1] = 0; ds::clp[2] = screen_width-1; ds::clp[3] = screen_height-1;
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for(int i=0;i<16;++i)ds::draw_palette[i]=i;
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for(int i=0;i<16;++i)ds::screen_palette[i]=i;
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ds::trans[0]=true;for(int i=1;i<16;++i)ds::trans[i]=false;
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//for(int i=0;i<16;++i)ds::draw_palette[i]=i;
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//for(int i=0;i<16;++i)ds::screen_palette[i]=i;
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ds::trans=0;
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ds::fill_pattern = 0b1111111111111111;
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ds::fill_trans = false;
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for (int i=1; i<10; ++i) {
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@@ -220,8 +220,8 @@ void setmap(uint8_t surface) {
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int main(int argc,char*argv[]){
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int bi = 0;
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for (int ci=0; ci<96; ci+=2) {
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font[ci] = base64font[bi]-48+(base64font[bi+1]-48<<6)+((base64font[bi+2]-48&7)<<12);
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font[ci+1] = (base64font[bi+2]-48>>3)+(base64font[bi+3]-48<<3)+(base64font[bi+4]-48<<9);
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font[ci] = base64font[bi]-48+((base64font[bi+1]-48)<<6)+((base64font[bi+2]-48&7)<<12);
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font[ci+1] = ((base64font[bi+2]-48)>>3)+((base64font[bi+3]-48)<<3)+((base64font[bi+4]-48)<<9);
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bi += 5;
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}
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@@ -300,7 +300,7 @@ int main(int argc,char*argv[]){
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loop();
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}
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SDL_LockTexture(mini_bak, NULL, (void**)&pixels, &pitch);
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for (int i=0;i<screen_surface->size;++i) pixels[i] = palette[ds::screen_palette[screen_surface->p[i]]];
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for (int i=0;i<screen_surface->size;++i) pixels[i] = palette[screen_surface->p[i]];
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SDL_UnlockTexture(mini_bak);
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SDL_RenderCopy(mini_ren, mini_bak, NULL, NULL);
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SDL_RenderPresent(mini_ren);
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@@ -318,7 +318,35 @@ void color(uint8_t color) {
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ds::pen_color=color;
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}
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void pal() {
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void loadpal(const char* filename) {
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FILE *f = fopen(filename, "rb");
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if (f) {
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bmp_header_t header;
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fread(&header, 54, 1, f);
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if (header.num_colors == 0) header.num_colors = 1 << header.bpp;
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header.image_size = (header.bmp_width*header.bmp_height) * (8/header.bpp);
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fread(palette, header.num_colors*4, 1, f);
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fclose(f);
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}
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}
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void setpal(uint8_t index, uint32_t color) {
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palette[index] = color;
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}
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uint32_t getpal(uint8_t index) {
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return palette[index];
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}
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void settrans(uint8_t index) {
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ds::trans = index;
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}
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uint8_t gettrans() {
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return ds::trans;
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}
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/*void pal() {
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for (int i=0; i<16; ++i) {
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ds::draw_palette[i] = i;
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ds::screen_palette[i] = i;
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@@ -342,6 +370,7 @@ void palt(uint16_t bits) {
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void palt(uint8_t col, bool t) {
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ds::trans[col] = t;
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}
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*/
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void simple_pset(int x, int y, uint8_t color) {
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x -= ds::cam[0]; y -= ds::cam[1];
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@@ -350,6 +379,12 @@ void simple_pset(int x, int y, uint8_t color) {
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}
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void pset(int x, int y) {
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x -= ds::cam[0]; y -= ds::cam[1];
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if (x < ds::clp[0] || x > ds::clp[2] || y < ds::clp[1] || y > ds::clp[3]) return;
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if (ds::trans != ds::pen_color) DEST(x, y) = ds::pen_color;
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}
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/*void pset(int x, int y) {
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x -= ds::cam[0]; y -= ds::cam[1];
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if (x < ds::clp[0] || x > ds::clp[2] || y < ds::clp[1] || y > ds::clp[3]) return;
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int pbx = x % 4, pby = y % 4;
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@@ -359,7 +394,7 @@ void pset(int x, int y) {
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} else {
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if (!ds::fill_trans) DEST(x, y) = ds::draw_palette[ds::pen_color >> 4];
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}
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}
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}*/
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void pset(int x, int y, uint8_t color) {
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ds::pen_color = color;
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@@ -596,7 +631,7 @@ uint8_t sget(int x, int y) {
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void sset(int x, int y) {
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if (x < 0 || x > (source_surface->w-1) || y < 0 || y > (source_surface->h-1)) return;
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SOURCE(x, y) = ds::draw_palette[ds::pen_color & 0xf];
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SOURCE(x, y) = ds::pen_color;
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}
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void sset(int x, int y, uint8_t color) {
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@@ -716,17 +751,17 @@ void cvline(int x, int y0, int y1, uint8_t c0, uint8_t c1) {
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}
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uint8_t mget(uint8_t celx, uint8_t cely) {
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uint8_t mget(int celx, int cely) {
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if (celx < 0 || celx > (map_surface->w-1) || cely < 0 || cely > (map_surface->h-1)) return 0;
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return TILES(celx, cely);
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}
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void mset(uint8_t celx, uint8_t cely, uint8_t snum) {
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void mset(int celx, int cely, uint8_t snum) {
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if (celx < 0 || celx > (map_surface->w-1) || cely < 0 || cely > (map_surface->h-1)) return;
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TILES(celx, cely) = snum;
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}
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void map(uint8_t celx, uint8_t cely, int sx, int sy, uint8_t celw, uint8_t celh, uint8_t layer) {
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void map(int celx, int cely, int sx, int sy, uint8_t celw, uint8_t celh, uint8_t layer) {
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//if (celw <= 0 || celh <= 0 || celw >= TILES_WIDTH || celh >= TILES_HEIGHT) return;
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sx -= ds::cam[0]; sy -= ds::cam[1];
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if (sx+celw*8 < ds::clp[0] || sx > ds::clp[2] || sy+celh*8 < ds::clp[1] || sy > ds::clp[3]) return;
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@@ -758,19 +793,19 @@ bool btnp(uint8_t i) {
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return key_just_pressed == i;
|
||||
}
|
||||
|
||||
int mouseX() {
|
||||
int mousex() {
|
||||
return mouse_x;
|
||||
}
|
||||
|
||||
int mouseY() {
|
||||
int mousey() {
|
||||
return mouse_y;
|
||||
}
|
||||
|
||||
int mouseWheel() {
|
||||
int mwheel() {
|
||||
return mouse_wheel;
|
||||
}
|
||||
|
||||
bool mouseButton(uint8_t i) {
|
||||
bool mbtn(uint8_t i) {
|
||||
return mouse_buttons & SDL_BUTTON(i);
|
||||
}
|
||||
|
||||
@@ -790,7 +825,7 @@ float sgn(float x) {
|
||||
return x >= 0 ? 1 : -1;
|
||||
}
|
||||
|
||||
#ifndef __LINUX__
|
||||
#ifdef __WINDOWS__
|
||||
|
||||
float ceil(float x) {
|
||||
return SDL_ceilf(x);
|
||||
@@ -863,3 +898,7 @@ void pdebug() {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t ascii(const char *str, uint8_t index) {
|
||||
return str[index];
|
||||
}
|
||||
|
||||
28
mini.h
28
mini.h
@@ -121,11 +121,18 @@ void setmap(uint8_t surface);
|
||||
|
||||
void cls(uint8_t color=0);
|
||||
void color(uint8_t color=6);
|
||||
void pal();
|
||||
|
||||
void loadpal(const char* filename);
|
||||
void setpal(uint8_t index, uint32_t color);
|
||||
uint32_t getpal(uint8_t index);
|
||||
void settrans(uint8_t index);
|
||||
uint8_t gettrans();
|
||||
|
||||
/*void pal();
|
||||
void pal(uint8_t c0, uint8_t c1, uint8_t p = 0);
|
||||
void palt();
|
||||
void palt(uint16_t bits);
|
||||
void palt(uint8_t col, bool t);
|
||||
void palt(uint8_t col, bool t);*/
|
||||
|
||||
void pset(int x, int y);
|
||||
void pset(int x, int y, uint8_t color);
|
||||
@@ -182,17 +189,17 @@ void cline(int x0, int y0, int x1, int y1, uint8_t c0, uint8_t c1);
|
||||
void chline(int x0, int y, int x1, uint8_t c0, uint8_t c1);
|
||||
void cvline(int x, int y0, int y1, uint8_t c0, uint8_t c1);
|
||||
|
||||
uint8_t mget(uint8_t celx, uint8_t cely);
|
||||
void mset(uint8_t celx, uint8_t cely, uint8_t snum);
|
||||
void map(uint8_t celx, uint8_t cely, int sx, int sy, uint8_t celw, uint8_t celh, uint8_t layer=0);
|
||||
uint8_t mget(int celx, int cely);
|
||||
void mset(int celx, int cely, uint8_t snum);
|
||||
void map(int celx, int cely, int sx, int sy, uint8_t celw, uint8_t celh, uint8_t layer=0);
|
||||
|
||||
bool btn(uint8_t i);
|
||||
bool btnp(uint8_t i);
|
||||
|
||||
int mouseX();
|
||||
int mouseY();
|
||||
int mouseWheel();
|
||||
bool mouseButton(uint8_t i);
|
||||
int mousex();
|
||||
int mousey();
|
||||
int mwheel();
|
||||
bool mbtn(uint8_t i);
|
||||
|
||||
float time();
|
||||
|
||||
@@ -201,7 +208,7 @@ float time();
|
||||
float flr(float x);
|
||||
float sgn(float x);
|
||||
|
||||
#ifndef __LINUX__
|
||||
#ifdef __WINDOWS__
|
||||
float ceil(float x);
|
||||
float sin(float x);
|
||||
float cos(float x);
|
||||
@@ -221,3 +228,4 @@ const char* tostr(int val);
|
||||
void debug(const char *str);
|
||||
void pdebug();
|
||||
|
||||
uint8_t ascii(const char *str, uint8_t index);
|
||||
BIN
sprites.aseprite
BIN
sprites.aseprite
Binary file not shown.
BIN
sprites.bmp
BIN
sprites.bmp
Binary file not shown.
|
Before Width: | Height: | Size: 8.1 KiB |
@@ -1,19 +0,0 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
26 28 44
|
||||
93 39 93
|
||||
177 62 83
|
||||
239 125 87
|
||||
255 205 117
|
||||
167 240 112
|
||||
56 183 100
|
||||
37 113 121
|
||||
41 54 111
|
||||
59 93 201
|
||||
65 166 246
|
||||
115 239 247
|
||||
244 244 244
|
||||
148 176 194
|
||||
86 108 134
|
||||
51 60 87
|
||||
Reference in New Issue
Block a user