VERSIÓ 1.3.8

- [FIX] Al pintar el mapa usava uint8_t i per tant els mapes de mes de 255 tiles en alguna dimensió no funcionaven be
This commit is contained in:
2025-11-05 09:55:38 +01:00
parent 62ac5ae92d
commit 327453b02c
2 changed files with 3 additions and 3 deletions

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@@ -1114,8 +1114,8 @@ void mset(int celx, int cely, uint8_t snum) {
void map() { //int celx, int cely, int sx, int sy, uint8_t celw, uint8_t celh, uint8_t layer) {
if (map_surface==NULL) return;
uint8_t celw = map_surface->w;// >> 3;
uint8_t celh = map_surface->h;// >> 3;
int celw = map_surface->w;// >> 3;
int celh = map_surface->h;// >> 3;
int celx = 0;
int cely = 0;
//if (celw <= 0 || celh <= 0 || celw >= TILES_WIDTH || celh >= TILES_HEIGHT) return;