- c++11 mode for macos compilation

This commit is contained in:
2023-01-21 14:07:47 +01:00
parent ff1ca6279d
commit 3565c02636

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@@ -11,13 +11,13 @@ windows_debug:
g++ $(source) -D DEBUG -g -Wall -Os -lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -o "$(executable)_debug.exe" g++ $(source) -D DEBUG -g -Wall -Os -lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -o "$(executable)_debug.exe"
macos: macos:
clang++ $(source) -Wall -Os -ffunction-sections -fdata-sections -lSDL2 -lSDL2_mixer -o "$(executable)" clang++ $(source) -Wall -Os -std=c++11 -ffunction-sections -fdata-sections -lSDL2 -lSDL2_mixer -o "$(executable)"
macos_debug: macos_debug:
clang++ $(source) -D DEBUG -g -Wall -Os -ffunction-sections -fdata-sections -lSDL2 -lSDL2_mixer -o "$(executable)_debug" clang++ $(source) -D DEBUG -g -Wall -Os -std=c++11 -ffunction-sections -fdata-sections -lSDL2 -lSDL2_mixer -o "$(executable)_debug"
macos_bundle: macos_bundle:
clang++ $(source) -D MACOS_BUNDLE -Wall -Os -framework SDL2 -framework SDL2_mixer -F /Library/Frameworks -ffunction-sections -fdata-sections -o mini_bundle -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12 clang++ $(source) -D MACOS_BUNDLE -Wall -Os -std=c++11 -framework SDL2 -framework SDL2_mixer -F /Library/Frameworks -ffunction-sections -fdata-sections -o mini_bundle -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12
linux: linux:
g++ $(source) -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL2 -lSDL2_mixer -o "$(executable)" g++ $(source) -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL2 -lSDL2_mixer -o "$(executable)"