- [FIX] Removed unused variable, minor readjustment of code to avoid errors.

This commit is contained in:
2023-01-19 18:24:01 +01:00
parent 618cc83c8e
commit 3ac16958b9

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@@ -211,8 +211,7 @@ void destroyDisplay() {
void initGamePad() { void initGamePad() {
const int num_joysticks = SDL_NumJoysticks(); const int num_joysticks = SDL_NumJoysticks();
if (num_joysticks==0) return; if (num_joysticks>=1) {
int gamepad_num=-1;
for (int i=0; i<num_joysticks; ++i) { for (int i=0; i<num_joysticks; ++i) {
if (SDL_IsGameController(i)) { if (SDL_IsGameController(i)) {
gamepad = SDL_GameControllerOpen(i); gamepad = SDL_GameControllerOpen(i);
@@ -222,6 +221,7 @@ void initGamePad() {
} }
} }
} }
}
} }
int main(int argc,char*argv[]){ int main(int argc,char*argv[]){